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https://github.com/TwilitRealm/dusklight
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fix pews texture
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@@ -256,6 +256,9 @@ void daObjFchain_shape_c::draw() {
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j3dSys.setVtxPos(modelData->getVtxPosArray(), modelData->getVtxNum());
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j3dSys.setVtxNrm(modelData->getVtxNrmArray(), modelData->getNrmNum());
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j3dSys.setVtxCol(modelData->getVtxColorArray(0), modelData->getColNum());
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#if TARGET_PC
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j3dSys.setTexture(modelData->getTexture());
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#endif
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J3DShape::resetVcdVatCache();
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material->loadSharedDL();
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material->getShape()->loadPreDrawSetting();
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