Add slider functionality to classic bloom too

This commit is contained in:
Lurs
2026-04-13 23:58:15 +02:00
parent 04dd045c17
commit 18b9cc91b3
2 changed files with 13 additions and 7 deletions
+7 -6
View File
@@ -78,13 +78,14 @@ namespace dusk {
ImGui::EndCombo();
}
{
float mult = getSettings().game.bloomMultiplier.getValue();
if (ImGui::SliderFloat("Bloom Brightness", &mult, 0.0f, 1.0f, "%.2f")) {
getSettings().game.bloomMultiplier.setValue(mult);
config::Save();
}
bool bloomOff = bloomMode == static_cast<int>(BloomMode::Off);
if (bloomOff) ImGui::BeginDisabled();
float mult = getSettings().game.bloomMultiplier.getValue();
if (ImGui::SliderFloat("Bloom Brightness", &mult, 0.0f, 1.0f, "%.2f")) {
getSettings().game.bloomMultiplier.setValue(mult);
config::Save();
}
if (bloomOff) ImGui::EndDisabled();
config::ImGuiCheckbox("Enable Water Refraction", getSettings().game.enableWaterRefraction);