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https://github.com/TwilitRealm/dusklight
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More pointer truncation & implicit conversion fixes
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@@ -114,7 +114,7 @@ int daObj_Maki_Execute(obj_maki_class* i_this) {
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cxyz.y += 20000.0f;
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i_this->field_0x6f8[0] = dComIfGp_particle_set(
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i_this->field_0x6f8[0], 0x820b, &i_this->current.pos, &i_this->tevStr,
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&i_this->shape_angle, 0, 0xff, 0, 0xffffffff, 0, 0, 0);
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&i_this->shape_angle, 0, 0xff, 0, -1, 0, 0, 0);
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fopAcM_seStartLevel(i_this, 0x800a6, 0);
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}
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}
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