J3D debug work (#2949)

* J3D debug work

* Clean up JSystem GXColor ctors, remove a couple fakematches

* Update symbols.txt

* Fix res include syntax

* Remove fakematch that isn't necessary anymore

* Fix some Shield regressions
This commit is contained in:
LagoLunatic
2025-12-13 00:04:03 -05:00
committed by GitHub
parent 7e514502d2
commit 1b8ea3206d
24 changed files with 307 additions and 211 deletions
+1 -1
View File
@@ -7,7 +7,7 @@
#include "Z2AudioLib/Z2Instances.h"
#include "d/actor/d_a_e_hz.h"
#include "../assets/GZ2E01/res/Object/E_hz.h"
#include "res/Object/E_hz.h"
#include "d/d_camera.h"
#include "f_op/f_op_actor_enemy.h"
#include "d/d_debug_viewer.h"