d_map_path_dmap OK (#2201)

* d_map_path_dmap work

* d_map_path_dmap OK

* Probable inheritance for dalv4CandleDemoTag_c

* daObjFuta_c OK

* daObjHHASHI_c OK
This commit is contained in:
hatal175
2024-10-08 01:32:29 +03:00
committed by GitHub
parent 24b6124609
commit 1f3948e40e
62 changed files with 753 additions and 5547 deletions
+124 -375
View File
@@ -8,158 +8,7 @@
#include "d/com/d_com_inf_game.h"
#include "d/map/d_map_path.h"
#include "d/meter/d_meter_HIO.h"
#include "dol2asm.h"
//
// Forward References:
//
extern "C" void chkGetCompass__10dMapInfo_nFv();
extern "C" void chkGetMap__10dMapInfo_nFv();
extern "C" void isVisitedRoom__10dMapInfo_nFi();
extern "C" void correctionOriginPos__10dMapInfo_nFScP3Vec();
extern "C" void offsetPlus__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec();
extern "C" void rotAngle__10dMapInfo_nFPC21dStage_FileList2_dt_cP3Vec();
extern "C" void getMapPlayerPos__10dMapInfo_nFv();
extern "C" void getMapPlayerAngleY__10dMapInfo_nFv();
extern "C" void getConstRestartIconPointer__10dMapInfo_nFv();
extern "C" void getMapRestartPos__10dMapInfo_nFv();
extern "C" void getMapRestartAngleY__10dMapInfo_nFv();
extern "C" void getRoomCenter__10dMapInfo_nFiPfPf();
extern "C" void getRoomMinMaxXZ__10dMapInfo_nFiPfPfPfPf();
extern "C" void getFloorParameter__10dMapInfo_nFfPScPfPfPfPf();
extern "C" void calcFloorNo__10dMapInfo_cFfbi();
extern "C" void calcNowStayFloorNo__10dMapInfo_cFfb();
extern "C" void move__10dMapInfo_cFif();
extern "C" void init__10dMapInfo_cFv();
extern "C" void reset__10dMapInfo_cFv();
extern "C" void create__10dMapInfo_cFv();
extern "C" void remove__10dMapInfo_cFv();
extern "C" u8 isExistMapPathData__8dMpath_cFv();
extern "C" void getTopBottomFloorNo__8dMpath_cFPScPSc();
extern "C" void createWork__8dMpath_cFv();
extern "C" void setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc();
extern "C" void setPointer__8dMpath_cFScPvi();
extern "C" void create__8dMpath_cFv();
extern "C" void reset__8dMpath_cFv();
extern "C" void remove__8dMpath_cFv();
extern "C" void calcFloorNoForObjectByMapPathRend__16renderingDAmap_cCFfi();
extern "C" void init__16renderingDAmap_cFPUcUsUsUsUs();
extern "C" void entry__16renderingDAmap_cFfffiSc();
extern "C" void isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class();
extern "C" void draw__16renderingDAmap_cFv();
extern "C" void getBackColor__16renderingDAmap_cCFv();
extern "C" void isRenderingFloor__16renderingDAmap_cFi();
extern "C" void setSingleRoomSetting__16renderingDAmap_cFv();
extern "C" void isDrawRoom__16renderingDAmap_cCFii();
extern "C" void preDrawPath__16renderingDAmap_cFv();
extern "C" void postDrawPath__16renderingDAmap_cFv();
extern "C" void getRoomNoSingle__16renderingDAmap_cFv();
extern "C" void getFirstDrawRoomNo__16renderingDAmap_cFv();
extern "C" void getNextDrawRoomNo__16renderingDAmap_cFi();
extern "C" void getFirstRoomPointer__16renderingDAmap_cFv();
extern "C" void getNextRoomPointer__16renderingDAmap_cFv();
extern "C" void isDrawPath__16renderingDAmap_cFv();
extern "C" bool getFirstDrawLayerNo__16renderingDAmap_cFv();
extern "C" void getNextDrawLayerNo__16renderingDAmap_cFi();
extern "C" void afterDrawPath__28renderingPlusDoorAndCursor_cFv();
extern "C" void afterDrawPath__19renderingPlusDoor_cFv();
extern "C" void drawDoor1__19renderingPlusDoor_cFv();
extern "C" void drawDoor2__19renderingPlusDoor_cFv();
extern "C" void drawDoorCommon__19renderingPlusDoor_cFPC21stage_tgsc_data_classib();
extern "C" void checkDispDoorS__19renderingPlusDoor_cFiif();
extern "C" void drawNormalDoorS__19renderingPlusDoor_cFPC21stage_tgsc_data_classiib();
extern "C" void isDrawRoomIcon__16renderingDAmap_cCFii();
extern "C" void isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec();
extern "C" void getFirstData__28renderingPlusDoorAndCursor_cFUc();
extern "C" void getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c();
extern "C" void getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c();
extern "C" void getIconGroupNumber__16renderingDAmap_cCFUc();
extern "C" void drawTreasure__28renderingPlusDoorAndCursor_cFv();
extern "C" void drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv();
extern "C" void drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff();
extern "C" void drawCursor__28renderingPlusDoorAndCursor_cFRC3Vecsif();
extern "C" void beforeDrawPath__19renderingPlusDoor_cFv();
extern "C" void __sinit_d_map_path_dmap_cpp();
extern "C" extern void* __vt__19renderingPlusDoor_c[41];
extern "C" extern void* __vt__28renderingPlusDoorAndCursor_c[47];
extern "C" extern void* __vt__16renderingDAmap_c[38];
extern "C" u32 mNextRoomNo__10dMapInfo_c;
extern "C" u8 mNowStayRoomNo__10dMapInfo_c[4];
extern "C" u8 mNowStayFloorNoDecisionFlg__10dMapInfo_c[4];
extern "C" u8 mNowStayFloorNo__10dMapInfo_c[4];
extern "C" u8 mLayerList__8dMpath_c[4];
extern "C" u8 mBottomFloorNo__8dMpath_c;
extern "C" f32 mMinX__8dMpath_c;
extern "C" f32 mMaxX__8dMpath_c;
extern "C" f32 mMinZ__8dMpath_c;
extern "C" f32 mMaxZ__8dMpath_c;
extern "C" f32 mAllCenterX__8dMpath_c;
extern "C" f32 mAllCenterZ__8dMpath_c;
extern "C" f32 mAllSizeX__8dMpath_c;
extern "C" f32 mAllSizeZ__8dMpath_c;
//
// External References:
//
extern "C" void mDoMtx_YrotS__FPA4_fs();
extern "C" void mDoMtx_YrotM__FPA4_fs();
extern "C" void mDoMtx_ZrotM__FPA4_fs();
extern "C" void mDoMtx_lookAt__FPA4_fPC3VecPC3VecPC3Vecs();
extern "C" void scaleM__14mDoMtx_stack_cFfff();
extern "C" void dStage_GetKeepDoorInfo__Fv();
extern "C" void dStage_GetRoomKeepDoorInfo__Fv();
extern "C" bool isDrawType__11dDrawPath_cFi();
extern "C" void getLineColor__11dDrawPath_cFii();
extern "C" void __dt__28renderingPlusDoorAndCursor_cFv();
extern "C" void __dt__19renderingPlusDoor_cFv();
extern "C" void __dt__16renderingDAmap_cFv();
extern "C" void dComIfGs_isVisitedRoom__Fi();
extern "C" void isDungeonItem__12dSv_memBit_cCFi();
extern "C" void isSwitch__10dSv_info_cCFii();
extern "C" void create__Q28dMpath_n18dTexObjAggregate_cFv();
extern "C" void remove__Q28dMpath_n18dTexObjAggregate_cFv();
extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class();
extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class();
extern "C" void rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class();
extern "C" void drawPath__11dDrawPath_cFv();
extern "C" void renderingMap__15dRenderingMap_cFv();
extern "C" void setTevSettingNonTextureDirectColor__18dRenderingFDAmap_cCFv();
extern "C" void setTevSettingIntensityTextureToCI__18dRenderingFDAmap_cCFv();
extern "C" void preRenderingMap__18dRenderingFDAmap_cFv();
extern "C" void postRenderingMap__18dRenderingFDAmap_cFv();
extern "C" void getDecoLineColor__18dRenderingFDAmap_cFii();
extern "C" void getDecorationLineWidth__18dRenderingFDAmap_cFi();
extern "C" void set__12dDlst_list_cFRPP12dDlst_base_cRPP12dDlst_base_cP12dDlst_base_c();
extern "C" void getFirstData__7dTres_cFUc();
extern "C" void getNextData__7dTres_cFPQ27dTres_c15typeGroupData_c();
extern "C" void getNextData__7dTres_cFPCQ27dTres_c15typeGroupData_c();
extern "C" void* __nw__FUl();
extern "C" void GXClearVtxDesc();
extern "C" void GXInvalidateTexAll();
extern "C" void _savegpr_20();
extern "C" void _savegpr_24();
extern "C" void _savegpr_25();
extern "C" void _savegpr_26();
extern "C" void _savegpr_27();
extern "C" void _savegpr_28();
extern "C" void _savegpr_29();
extern "C" void _restgpr_20();
extern "C" void _restgpr_24();
extern "C" void _restgpr_25();
extern "C" void _restgpr_26();
extern "C" void _restgpr_27();
extern "C" void _restgpr_28();
extern "C" void _restgpr_29();
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" u8 mStatus__20dStage_roomControl_c[65792];
extern "C" u8 m_texObjAgg__8dMpath_n[28];
extern "C" u8 mTypeGroupListAll__7dTres_c[204 + 4 /* padding */];
//
// Declarations:
//
#include "float.h"
/* 8003ECA0-8003ECD8 0395E0 0038+00 0/0 3/3 0/0 .text chkGetCompass__10dMapInfo_nFv */
bool dMapInfo_n::chkGetCompass() {
@@ -515,20 +364,20 @@ void dMapInfo_c::remove() {}
/* ############################################################################################## */
/* 80450E64-80450E68 000364 0004+00 5/5 1/1 0/0 .sbss mLayerList__8dMpath_c */
dDrawPath_c::room_class** dMpath_c::mLayerList;
dDrawPath_c::layer_data* dMpath_c::mLayerList;
/* 80450E68-80450E6C 000368 0004+00 3/3 1/1 0/0 .sbss mMinX__8dMpath_c */
// these are needed for sinit, but its got reversed reg alloc?
f32 dMpath_c::mMinX /* = FLT_MAX */;
f32 dMpath_c::mMinX = FLT_MAX;
/* 80450E6C-80450E70 00036C 0004+00 3/3 1/1 0/0 .sbss mMaxX__8dMpath_c */
f32 dMpath_c::mMaxX /* = -FLT_MAX */;
f32 dMpath_c::mMaxX = -FLT_MAX;
/* 80450E70-80450E74 000370 0004+00 3/3 2/2 0/0 .sbss mMinZ__8dMpath_c */
f32 dMpath_c::mMinZ /* = FLT_MAX */;
f32 dMpath_c::mMinZ = FLT_MAX;
/* 80450E74-80450E78 000374 0004+00 3/3 1/1 0/0 .sbss mMaxZ__8dMpath_c */
f32 dMpath_c::mMaxZ /* = -FLT_MAX */;
f32 dMpath_c::mMaxZ = -FLT_MAX;
/* 80450E78-80450E7C 000378 0004+00 1/1 2/2 0/0 .sbss mAllCenterX__8dMpath_c */
f32 dMpath_c::mAllCenterX;
@@ -552,7 +401,7 @@ bool dMpath_c::isExistMapPathData() {
/* ############################################################################################## */
/* 80450630-80450634 0000B0 0004+00 0/0 1/1 2/2 .sdata mNextRoomNo__10dMapInfo_c */
SECTION_SDATA int dMapInfo_c::mNextRoomNo = -1;
int dMapInfo_c::mNextRoomNo = -1;
/* 80450634 0001+00 data_80450634 None */
s8 dMpath_c::mBottomFloorNo = 127;
@@ -584,14 +433,10 @@ int dMpath_c::getTopBottomFloorNo(s8* i_topFloorNo, s8* i_bottomFloorNo) {
}
/* 8003F7E8-8003F810 03A128 0028+00 0/0 1/1 0/0 .text createWork__8dMpath_cFv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dMpath_c::createWork() {
nofralloc
#include "asm/d/map/d_map_path_dmap/createWork__8dMpath_cFv.s"
void dMpath_c::createWork() {
mLayerList = new dDrawPath_c::layer_data;
JUT_ASSERT(1416, mLayerList!=0);
}
#pragma pop
/* 8003F810-8003FA40 03A150 0230+00 1/1 1/1 0/0 .text
* setPointer__8dMpath_cFPQ211dDrawPath_c10room_classPScPSc */
@@ -715,7 +560,7 @@ void dMpath_c::setPointer(s8 i_roomNo, void* i_data, int i_mapLayerNo) {
mAllSizeX = mMaxX - mMinX;
mAllSizeZ = mMaxZ - mMinZ;
(mLayerList + i_mapLayerNo * 0x40)[(s8)i_roomNo] = room;
mLayerList->mRooms[i_mapLayerNo][(s8)i_roomNo] = room;
}
}
#pragma pop
@@ -734,17 +579,27 @@ void dMpath_c::create() {
/* ############################################################################################## */
/* 80450636-80450638 0000B6 0002+00 2/2 0/0 0/0 .sdata None */
SECTION_SDATA static u8 data_80450636 = 0x01;
static u8 data_80450636 = 0x01;
/* 8003FBD0-8003FC70 03A510 00A0+00 2/2 0/0 0/0 .text reset__8dMpath_cFv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void dMpath_c::reset() {
nofralloc
#include "asm/d/map/d_map_path_dmap/reset__8dMpath_cFv.s"
void dMpath_c::reset() {
if (data_80450636) {
for (int i = 0; i < 0x40; i++) {
for (int j = 0; j < 2; j++) {
mLayerList->mRooms[j][i] = NULL;
}
}
mMinX = FLT_MAX;
mMaxX = -FLT_MAX;
mMinZ = FLT_MAX;
mMaxZ = -FLT_MAX;
mBottomFloorNo = 127;
mTopFloorNo = -128;
data_80450636 = 0;
data_80450E88 = 0;
dMapInfo_c::reset();
}
}
#pragma pop
/* 8003FC70-8003FCA4 03A5B0 0034+00 0/0 1/1 0/0 .text remove__8dMpath_cFv */
void dMpath_c::remove() {
@@ -809,11 +664,11 @@ void renderingDAmap_c::draw() {
/* ############################################################################################## */
/* 80451E48-80451E4C 000448 0004+00 1/1 0/0 0/0 .sdata2 l_mapBaseColor$4239 */
SECTION_SDATA2 static GXColor l_mapBaseColor = {4, 0, 0, 0};
static const GXColor l_mapBaseColor = {4, 0, 0, 0};
/* 8003FE4C-8003FE54 03A78C 0008+00 3/0 3/0 0/0 .text getBackColor__16renderingDAmap_cCFv
*/
GXColor* renderingDAmap_c::getBackColor() const {
const GXColor* renderingDAmap_c::getBackColor() const {
return &l_mapBaseColor;
}
@@ -1046,19 +901,19 @@ void renderingPlusDoor_c::drawDoor2() {
/* ############################################################################################## */
/* 80451E58-80451E5C 000458 0004+00 1/1 0/0 0/0 .sdata2 l_doorWhite */
SECTION_SDATA2 static GXColor l_doorWhite = {100, 0, 0, 0};
static const GXColor l_doorWhite = {100, 0, 0, 0};
/* 80451E5C-80451E60 00045C 0004+00 1/1 0/0 0/0 .sdata2 l_doorWhiteNoStay */
SECTION_SDATA2 static GXColor l_doorWhiteNoStay = {108, 0, 0, 0};
static const GXColor l_doorWhiteNoStay = {108, 0, 0, 0};
/* 80451E60-80451E64 000460 0004+00 1/1 0/0 0/0 .sdata2 l_doorWhite2 */
SECTION_SDATA2 static GXColor l_doorWhite2 = {100, 0, 0, 0};
static const GXColor l_doorWhite2 = {100, 0, 0, 0};
/* 80451E64-80451E68 000464 0004+00 1/1 0/0 0/0 .sdata2 l_doorWhiteNoStay2 */
SECTION_SDATA2 static GXColor l_doorWhiteNoStay2 = {108, 0, 0, 0};
static const GXColor l_doorWhiteNoStay2 = {108, 0, 0, 0};
/* 80451E68-80451E70 000468 0008+00 1/1 0/0 0/0 .sdata2 l_tex0$4406 */
SECTION_SDATA2 static u8 l_tex0[8] = {
static const u8 l_tex0[8] = {
0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x01,
};
@@ -1074,7 +929,7 @@ void renderingPlusDoor_c::drawDoorCommon(stage_tgsc_data_class const* i_doorData
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGB565, 0);
GXSetArray(GX_VA_TEX0, l_tex0, 2);
GXSetArray(GX_VA_TEX0, (void*)l_tex0, 2);
setTevSettingIntensityTextureToCI();
@@ -1162,9 +1017,11 @@ bool renderingDAmap_c::isDrawRoomIcon(int param_0, int param_1) const {
}
/* 800409E0-80040A94 03B320 00B4+00 3/0 3/0 0/0 .text
* isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec */
* isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siiibPC3Vec */
// drawTreasure and drawTreasureAfterPlayer match required a change of param_3 to int rather than bool.
// Nothing else made sense considering the assembly generated.
bool renderingDAmap_c::isDrawIconSingle(dTres_c::data_s const* data, int param_1, int param_2,
bool param_3, bool param_4, Vec const* param_5) const {
int param_3, bool param_4, Vec const* param_5) const {
bool draw_room_icon = isDrawRoomIcon(data->mRoomNo, param_1);
bool tmp = false;
@@ -1205,50 +1062,47 @@ int renderingDAmap_c::getIconGroupNumber(u8 param_0) const {
}
/* 80451E74-80451E78 000474 0004+00 1/0 0/0 0/0 .sdata2 l_entranceStartColor */
SECTION_SDATA2 static GXColor l_entranceStartColor = {148, 0, 0, 0};
static const GXColor l_entranceStartColor = {148, 0, 0, 0};
/* 80451E78-80451E7C 000478 0004+00 1/0 0/0 0/0 .sdata2 l_entranceLv8StartColor */
SECTION_SDATA2 static GXColor l_entranceLv8StartColor = {156, 0, 0, 0};
static const GXColor l_entranceLv8StartColor = {156, 0, 0, 0};
/* 80451E7C-80451E80 00047C 0004+00 3/2 0/0 0/0 .sdata2 l_treasureStartColor */
SECTION_SDATA2 static GXColor l_treasureStartColor = {124, 0, 0, 0};
static const GXColor l_treasureStartColor = {124, 0, 0, 0};
/* 80451E80-80451E84 000480 0004+00 1/0 0/0 0/0 .sdata2 l_smallKeyStartColor */
SECTION_SDATA2 static GXColor l_smallKeyStartColor = {132, 0, 0, 0};
static const GXColor l_smallKeyStartColor = {132, 0, 0, 0};
/* 80451E84-80451E88 000484 0004+00 1/0 0/0 0/0 .sdata2 l_bossStartColor */
SECTION_SDATA2 static GXColor l_bossStartColor = {136, 0, 0, 0};
static const GXColor l_bossStartColor = {136, 0, 0, 0};
/* 80451E88-80451E8C 000488 0004+00 1/0 0/0 0/0 .sdata2 l_npc0StartColor */
SECTION_SDATA2 static GXColor l_npc0StartColor = {140, 0, 0, 0};
static const GXColor l_npc0StartColor = {140, 0, 0, 0};
/* 80451E8C-80451E90 00048C 0004+00 1/0 0/0 0/0 .sdata2 l_destinationStartColor */
SECTION_SDATA2 static GXColor l_destinationStartColor = {144, 0, 0, 0};
static const GXColor l_destinationStartColor = {144, 0, 0, 0};
/* 80451E90-80451E94 000490 0004+00 1/0 0/0 0/0 .sdata2 l_npcYkmStartColor */
SECTION_SDATA2 static GXColor l_npcYkmStartColor = {140, 0, 0, 0};
static const GXColor l_npcYkmStartColor = {140, 0, 0, 0};
/* 80451E94-80451E98 000494 0004+00 1/0 0/0 0/0 .sdata2 l_npcYkwStartColor */
SECTION_SDATA2 static GXColor l_npcYkwStartColor = {140, 0, 0, 0};
static const GXColor l_npcYkwStartColor = {140, 0, 0, 0};
/* 80451E98-80451E9C 000498 0004+00 1/0 0/0 0/0 .sdata2 l_tksStartColor */
SECTION_SDATA2 static GXColor l_tksStartColor = {164, 0, 0, 0};
static const GXColor l_tksStartColor = {164, 0, 0, 0};
/* 80451E9C-80451EA4 00049C 0008+00 1/1 0/0 0/0 .sdata2 l_iconTex0$4523 */
SECTION_SDATA2 static u8 l_iconTex0_4523[8] = {
static const u8 l_iconTex0_4523[8] = {
0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
};
/* 80451EA4-80451EA8 0004A4 0004+00 1/1 0/0 0/0 .sdata2 tboxNotStayColor$4542 */
SECTION_SDATA2 static GXColor tboxNotStayColor_4542 = {128, 0, 0, 0};
/* 80451EA8-80451EAC 0004A8 0004+00 2/2 0/0 0/0 .sdata2 @4600 */
SECTION_SDATA2 static f32 lit_4600 = 2.0f;
static const GXColor tboxNotStayColor_4542 = {128, 0, 0, 0};
struct treasureDispData {
/* 0x0 */ u8 field_0x0;
/* 0x4 */ int field_0x4;
/* 0x8 */ GXColor* field_0x8;
/* 0x8 */ const GXColor* field_0x8;
};
/* 80379C88-80379CB8 -00001 0030+00 1/1 0/0 0/0 .rodata l_treasureDispList$4524 */
@@ -1261,7 +1115,6 @@ static const treasureDispData l_treasureDispList_4524[4] = {
/* 80040B00-80040E84 03B440 0384+00 1/1 0/0 0/0 .text
* drawTreasure__28renderingPlusDoorAndCursor_cFv */
#ifdef NONMATCHING
void renderingPlusDoorAndCursor_c::drawTreasure() {
bool rend_all_room = isRendAllRoom();
@@ -1270,7 +1123,7 @@ void renderingPlusDoorAndCursor_c::drawTreasure() {
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGB565, 0);
GXSetArray(GX_VA_TEX0, l_iconTex0_4523, 2);
GXSetArray(GX_VA_TEX0, (void*)l_iconTex0_4523, 2);
setTevSettingIntensityTextureToCI();
@@ -1288,7 +1141,7 @@ void renderingPlusDoorAndCursor_c::drawTreasure() {
dMpath_n::m_texObjAgg.getTexObjPointer(l_treasureDispList_4524[i].field_0x4);
GXLoadTexObj(texObj_p, GX_TEXMAP0);
GXColor sp18;
GXColor* temp_r3_2 = l_treasureDispList_4524[i].field_0x8;
const GXColor* temp_r3_2 = l_treasureDispList_4524[i].field_0x8;
sp18.r = temp_r3_2->r;
sp18.g = temp_r3_2->g;
sp18.b = temp_r3_2->b;
@@ -1329,16 +1182,6 @@ void renderingPlusDoorAndCursor_c::drawTreasure() {
setTevSettingNonTextureDirectColor();
}
#else
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void renderingPlusDoorAndCursor_c::drawTreasure() {
nofralloc
#include "asm/d/map/d_map_path_dmap/drawTreasure__28renderingPlusDoorAndCursor_cFv.s"
}
#pragma pop
#endif
/* 80379CB8-80379D3C -00001 0084+00 1/1 0/0 0/0 .rodata l_treasureDispList$4606 */
static const treasureDispData l_treasureDispList_4606[11] = {
@@ -1349,12 +1192,12 @@ static const treasureDispData l_treasureDispList_4606[11] = {
};
/* 80451EAC-80451EB4 0004AC 0008+00 1/1 0/0 0/0 .sdata2 l_iconTex0$4605 */
SECTION_SDATA2 static u8 l_iconTex0_4605[8] = {
static const u8 l_iconTex0_4605[8] = {
0x00, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00,
};
/* 80451EB4-80451EB8 0004B4 0004+00 1/1 0/0 0/0 .sdata2 tboxNotStayColor$4624 */
SECTION_SDATA2 static u8 tboxNotStayColor_4624[4] = {
static const GXColor tboxNotStayColor_4624 = {
0x80,
0x00,
0x00,
@@ -1363,14 +1206,73 @@ SECTION_SDATA2 static u8 tboxNotStayColor_4624[4] = {
/* 80040E84-80041208 03B7C4 0384+00 1/1 0/0 0/0 .text
* drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void renderingPlusDoorAndCursor_c::drawTreasureAfterPlayer() {
nofralloc
#include "asm/d/map/d_map_path_dmap/drawTreasureAfterPlayer__28renderingPlusDoorAndCursor_cFv.s"
void renderingPlusDoorAndCursor_c::drawTreasureAfterPlayer() {
bool rend_all_room = isRendAllRoom();
GXClearVtxDesc();
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
GXSetVtxDesc(GX_VA_TEX0, GX_INDEX8);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGB, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGB565, 0);
GXSetArray(GX_VA_TEX0, (void*)l_iconTex0_4605, 2);
setTevSettingIntensityTextureToCI();
for (int i = 0; i < 11; i++) {
dTres_c::typeGroupData_c* typeGroupData_p;
u8 tmp = l_treasureDispList_4606[i].field_0x0;
typeGroupData_p = getFirstData(tmp);
int group_num = getIconGroupNumber(tmp);
if (group_num != 0) {
f32 icon_size = getIconSize(tmp) * mCmPerTexel;
GXInvalidateTexAll();
GXTexObj* texObj_p =
dMpath_n::m_texObjAgg.getTexObjPointer(l_treasureDispList_4606[i].field_0x4);
GXLoadTexObj(texObj_p, GX_TEXMAP0);
GXColor sp18;
const GXColor* temp_r3_2 = l_treasureDispList_4606[i].field_0x8;
sp18.r = temp_r3_2->r;
sp18.g = temp_r3_2->g;
sp18.b = temp_r3_2->b;
sp18.a = temp_r3_2->a;
GXSetTevColor(GX_TEVREG1, sp18);
sp18.r += 4;
GXSetTevColor(GX_TEVREG2, sp18);
for (int j = 0; j < group_num && typeGroupData_p != NULL; j++) {
const Vec* icon_pos = getIconPosition(typeGroupData_p);
if (tmp == 0) {
if (mRoomNoSingle != typeGroupData_p->getRoomNo()) {
sp18 = tboxNotStayColor_4624;
} else {
sp18 = l_treasureStartColor;
}
GXSetTevColor(GX_TEVREG1, sp18);
sp18.r += 4;
GXSetTevColor(GX_TEVREG2, sp18);
}
if (isDrawAreaCheck(*icon_pos) &&
isDrawIconSingle(typeGroupData_p->getConstDataPointer(), mRoomNoSingle,
mRenderedFloor, rend_all_room, true, icon_pos))
{
drawIconSingle(*icon_pos, icon_size, icon_size);
}
typeGroupData_p = getNextData(typeGroupData_p);
}
}
}
setTevSettingNonTextureDirectColor();
}
#pragma pop
/* 80041208-800412C0 03BB48 00B8+00 2/2 0/0 0/0 .text
* drawIconSingle__28renderingPlusDoorAndCursor_cFRC3Vecff */
@@ -1434,156 +1336,3 @@ void renderingPlusDoorAndCursor_c::drawCursor(Vec const& param_0, s16 param_1, i
/* 8004145C-80041460 03BD9C 0004+00 2/0 0/0 0/0 .text beforeDrawPath__19renderingPlusDoor_cFv */
void renderingPlusDoor_c::beforeDrawPath() {}
/* 80041460-80041480 03BDA0 0020+00 0/0 1/0 0/0 .text __sinit_d_map_path_dmap_cpp */
#pragma push
#pragma optimization_level 0
#pragma optimizewithasm off
asm void __sinit_d_map_path_dmap_cpp(){nofralloc
#include "asm/d/map/d_map_path_dmap/__sinit_d_map_path_dmap_cpp.s"
}
#pragma pop
#pragma push
#pragma force_active on
REGISTER_CTORS(0x80041460, __sinit_d_map_path_dmap_cpp);
#pragma pop
/* ############################################################################################## */
/* 803A7D80-803A7E24 004EA0 00A4+00 0/0 7/7 0/0 .data __vt__19renderingPlusDoor_c */
SECTION_DATA extern void* __vt__19renderingPlusDoor_c[41] = {
(void*)NULL /* RTTI */,
(void*)NULL,
(void*)draw__16renderingDAmap_cFv,
(void*)__dt__19renderingPlusDoor_cFv,
(void*)isDrawType__11dDrawPath_cFi,
(void*)NULL,
(void*)getLineColor__11dDrawPath_cFii,
(void*)NULL,
(void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
(void*)isRenderingFloor__16renderingDAmap_cFi,
(void*)getFirstRoomPointer__16renderingDAmap_cFv,
(void*)getNextRoomPointer__16renderingDAmap_cFv,
(void*)drawPath__11dDrawPath_cFv,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
(void*)beforeDrawPath__19renderingPlusDoor_cFv,
(void*)afterDrawPath__19renderingPlusDoor_cFv,
(void*)preDrawPath__16renderingDAmap_cFv,
(void*)postDrawPath__16renderingDAmap_cFv,
(void*)isDrawPath__16renderingDAmap_cFv,
(void*)preRenderingMap__18dRenderingFDAmap_cFv,
(void*)postRenderingMap__18dRenderingFDAmap_cFv,
(void*)getBackColor__16renderingDAmap_cCFv,
(void*)getDecoLineColor__18dRenderingFDAmap_cFii,
(void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
(void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
(void*)getNextDrawLayerNo__16renderingDAmap_cFi,
(void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
(void*)getIconGroupNumber__16renderingDAmap_cCFUc,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)getRoomNoSingle__16renderingDAmap_cFv,
(void*)isDrawRoom__16renderingDAmap_cCFii,
(void*)isDrawRoomIcon__16renderingDAmap_cCFii,
(void*)NULL,
(void*)NULL,
(void*)NULL,
};
/* 803A7E24-803A7EE0 004F44 00BC+00 0/0 4/4 0/0 .data __vt__28renderingPlusDoorAndCursor_c */
SECTION_DATA extern void* __vt__28renderingPlusDoorAndCursor_c[47] = {
(void*)NULL /* RTTI */,
(void*)NULL,
(void*)draw__16renderingDAmap_cFv,
(void*)__dt__28renderingPlusDoorAndCursor_cFv,
(void*)isDrawType__11dDrawPath_cFi,
(void*)NULL,
(void*)getLineColor__11dDrawPath_cFii,
(void*)NULL,
(void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
(void*)isRenderingFloor__16renderingDAmap_cFi,
(void*)getFirstRoomPointer__16renderingDAmap_cFv,
(void*)getNextRoomPointer__16renderingDAmap_cFv,
(void*)drawPath__11dDrawPath_cFv,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
(void*)beforeDrawPath__19renderingPlusDoor_cFv,
(void*)afterDrawPath__28renderingPlusDoorAndCursor_cFv,
(void*)preDrawPath__16renderingDAmap_cFv,
(void*)postDrawPath__16renderingDAmap_cFv,
(void*)isDrawPath__16renderingDAmap_cFv,
(void*)preRenderingMap__18dRenderingFDAmap_cFv,
(void*)postRenderingMap__18dRenderingFDAmap_cFv,
(void*)getBackColor__16renderingDAmap_cCFv,
(void*)getDecoLineColor__18dRenderingFDAmap_cFii,
(void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
(void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
(void*)getNextDrawLayerNo__16renderingDAmap_cFi,
(void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
(void*)getIconGroupNumber__16renderingDAmap_cCFUc,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)getRoomNoSingle__16renderingDAmap_cFv,
(void*)isDrawRoom__16renderingDAmap_cCFii,
(void*)isDrawRoomIcon__16renderingDAmap_cCFii,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)getIconPosition__28renderingPlusDoorAndCursor_cCFPQ27dTres_c15typeGroupData_c,
(void*)getFirstData__28renderingPlusDoorAndCursor_cFUc,
(void*)getNextData__28renderingPlusDoorAndCursor_cFPQ27dTres_c15typeGroupData_c,
(void*)NULL,
(void*)NULL,
};
/* 803A7EE0-803A7F78 005000 0098+00 0/0 8/8 0/0 .data __vt__16renderingDAmap_c */
SECTION_DATA extern void* __vt__16renderingDAmap_c[38] = {
(void*)NULL /* RTTI */,
(void*)NULL,
(void*)draw__16renderingDAmap_cFv,
(void*)__dt__16renderingDAmap_cFv,
(void*)isDrawType__11dDrawPath_cFi,
(void*)NULL,
(void*)getLineColor__11dDrawPath_cFii,
(void*)NULL,
(void*)isSwitch__16renderingDAmap_cFPCQ211dDrawPath_c11group_class,
(void*)isRenderingFloor__16renderingDAmap_cFi,
(void*)getFirstRoomPointer__16renderingDAmap_cFv,
(void*)getNextRoomPointer__16renderingDAmap_cFv,
(void*)drawPath__11dDrawPath_cFv,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10line_class,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10poly_class,
(void*)rendering__11dDrawPath_cFPCQ211dDrawPath_c10room_class,
(void*)NULL,
(void*)NULL,
(void*)preDrawPath__16renderingDAmap_cFv,
(void*)postDrawPath__16renderingDAmap_cFv,
(void*)isDrawPath__16renderingDAmap_cFv,
(void*)preRenderingMap__18dRenderingFDAmap_cFv,
(void*)postRenderingMap__18dRenderingFDAmap_cFv,
(void*)getBackColor__16renderingDAmap_cCFv,
(void*)getDecoLineColor__18dRenderingFDAmap_cFii,
(void*)getDecorationLineWidth__18dRenderingFDAmap_cFi,
(void*)getFirstDrawLayerNo__16renderingDAmap_cFv,
(void*)getNextDrawLayerNo__16renderingDAmap_cFi,
(void*)isDrawIconSingle__16renderingDAmap_cCFPCQ27dTres_c6data_siibbPC3Vec,
(void*)getIconGroupNumber__16renderingDAmap_cCFUc,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)NULL,
(void*)getRoomNoSingle__16renderingDAmap_cFv,
(void*)isDrawRoom__16renderingDAmap_cCFii,
(void*)isDrawRoomIcon__16renderingDAmap_cCFii,
};