From 207e358435ab94c6ebccd3f2f1b3a1e92325617e Mon Sep 17 00:00:00 2001 From: Irastris Date: Sun, 12 Apr 2026 19:52:02 -0400 Subject: [PATCH] Gyro aim: Revise menu tooltip Now uses proper item names, sorted by a casual playthrough's unlock order --- src/dusk/imgui/ImGuiMenuEnhancements.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/dusk/imgui/ImGuiMenuEnhancements.cpp b/src/dusk/imgui/ImGuiMenuEnhancements.cpp index 818d3fce30..5c981973ed 100644 --- a/src/dusk/imgui/ImGuiMenuEnhancements.cpp +++ b/src/dusk/imgui/ImGuiMenuEnhancements.cpp @@ -111,7 +111,7 @@ namespace dusk { config::ImGuiCheckbox("Gyro Aim", getSettings().game.enableGyroAim); if (ImGui::IsItemHovered()) { ImGui::SetTooltip("Enables the gyroscope on supported controllers while aiming the\n" - "bow, boomerang, hookshot, copy rod, and iron ball."); + "Slingshot, Gale Boomerang, Hero's Bow, Clawshot(s), Ball and Chain, and Dominion Rod."); } config::ImGuiSliderFloat("Gyro Sensitivity", getSettings().game.gyroAimSensitivity, 0.25f, 4.0f, "%.2f");