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https://github.com/TwilitRealm/dusklight
synced 2026-07-08 12:16:17 -04:00
move remaining old progress (#186)
* move remaining old progress * remove asm
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@@ -1,10 +1,10 @@
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#ifndef C_LIB_H_
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#define C_LIB_H_
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#include "MSL_C/math.h"
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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#include "MSL_C/math.h"
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inline bool cLib_IsZero(f32 f) {
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return fabsf(f) < 8e-11f;
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@@ -1,8 +1,8 @@
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#ifndef C_M3D_H_
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#define C_M3D_H_
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#include "dolphin/types.h"
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#include "MSL_C/math.h"
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#include "dolphin/types.h"
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class cM3dGAab;
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class cM3dGCps;
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@@ -1,9 +1,9 @@
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#ifndef C_XYZ_H
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#define C_XYZ_H
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#include "MSL_C/math.h"
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#include "dolphin/mtx/vec.h"
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#include "global.h"
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#include "MSL_C/math.h"
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struct cXyz : Vec {
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static const cXyz Zero;
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