From 23b732affe80d8cbca4190e3fff386d682b48c40 Mon Sep 17 00:00:00 2001 From: baxlek <115663151+baxlek@users.noreply.github.com> Date: Thu, 10 Sep 2026 18:06:33 -0500 Subject: [PATCH] Fix syntax error in holdToMash assignment --- src/d/actor/d_a_alink_swim.inc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d/actor/d_a_alink_swim.inc b/src/d/actor/d_a_alink_swim.inc index 9c64180e08..53ea329ae8 100644 --- a/src/d/actor/d_a_alink_swim.inc +++ b/src/d/actor/d_a_alink_swim.inc @@ -660,7 +660,7 @@ void daAlink_c::setSwimMoveAnime() { field_0x3478 = mpHIO->mSwim.m.mUnderwaterMinAnmSpeed; field_0x347c = mpHIO->mSwim.m.mUnderwaterMaxAnmSpeed; - IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false)); + IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false);) if (mMaxSpeed < mpHIO->mSwim.m.mUnderwaterMaxSpeed) { mMaxSpeed = mpHIO->mSwim.m.mUnderwaterMaxSpeed;