mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-06 09:22:31 -04:00
re-generate with bug fixes
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@@ -60,7 +60,6 @@ struct J3DShape {
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static void J3DPSWeightMTXMultVec(f32 (*)[4], f32, Vec*, Vec*);
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static void J3DPSWeightMTXMultVecSR(f32 (*)[4], f32, Vec*, Vec*);
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extern "C" extern char const* const J3DSkinDeform__stringBase0;
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extern "C" void __ct__12J3DSkinNListFv();
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extern "C" static void J3DPSWeightMTXMultVec__FPA4_ffP3VecP3Vec();
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@@ -95,7 +94,6 @@ void* operator new[](u32, int);
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void operator delete(void*);
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void J3DGQRSetup7(u32, u32, u32, u32);
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void J3DPSCalcInverseTranspose(f32 (*)[4], f32 (*)[3]);
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extern "C" extern u8 PSMulUnit01[8];
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SECTION_INIT void memcpy();
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extern "C" void OSReport();
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@@ -216,7 +214,7 @@ static u8 sWorkArea_WEvlpMixMtx__13J3DSkinDeform[4096];
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static u8 sWorkArea_WEvlpMixWeight__13J3DSkinDeform[4096];
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/* 80456468-8045646C 0004+00 s=1 e=0 z=0 None .sdata2 @1110 */
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SECTION_SDATA2 static u32 lit_1110 = 0x3F800000;
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SECTION_SDATA2 static f32 lit_1110 = 1.0f;
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/* 8032C9B0-8032CF44 0594+00 s=0 e=1 z=0 None .text initSkinInfo__13J3DSkinDeformFP12J3DModelData
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*/
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