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https://github.com/TwilitRealm/dusklight
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re-generate with bug fixes
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@@ -51,15 +51,13 @@ extern "C" void _restgpr_28();
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/* ############################################################################################## */
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/* 80456388-8045638C 0004+00 s=1 e=0 z=0 None .sdata2 @284 */
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SECTION_SDATA2 static u32 lit_284 = 0x3E000000;
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SECTION_SDATA2 static f32 lit_284 = 0.125f;
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/* 8045638C-80456390 0004+00 s=1 e=0 z=0 None .sdata2 @285 */
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SECTION_SDATA2 static u32 lit_285 = 0x3C23D70A;
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SECTION_SDATA2 static f32 lit_285 = 1.0f / 100.0f;
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/* 80456390-80456398 0008+00 s=1 e=0 z=0 None .sdata2 @288 */
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SECTION_SDATA2 static u8 lit_288[8] = {
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0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
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};
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SECTION_SDATA2 static f64 lit_288 = 4503601774854144.0 /* cast s32 to float */;
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/* 8031204C-803121A4 0158+00 s=0 e=1 z=0 None .text loadGX__10J3DTextureCFUs11_GXTexMapID */
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#pragma push
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