re-generate with bug fixes

This commit is contained in:
Julgodis
2021-03-30 01:58:08 +02:00
parent b27bb6b262
commit 2404fb33c7
3631 changed files with 20347 additions and 42325 deletions
+12 -31
View File
@@ -27,10 +27,10 @@ struct JUTGamePad {
/* 802E1CD8 */ CButton();
};
struct EStickMode {};
struct EWhichStick {};
struct EStickMode {};
struct CStick {
/* 802E121C */ void clear();
/* 802E1238 */ void update(s8, s8, JUTGamePad::EStickMode, JUTGamePad::EWhichStick, u32);
@@ -103,12 +103,6 @@ struct JKRDisposer {
//
static void getNumBit(u8*, int);
extern "C" extern u8 mPadStatus__10JUTGamePad[48];
extern "C" extern u8 sAnalogMode__10JUTGamePad[4];
extern "C" extern u8 sRumbleSupported__10JUTGamePad[4];
extern "C" extern u8 sCallback__Q210JUTGamePad13C3ButtonReset[4];
extern "C" extern u8 sCallbackArg__Q210JUTGamePad13C3ButtonReset[4 + 4 /* padding */];
extern "C" extern u8 struct_80451500[4];
extern "C" void __ct__10JUTGamePadFQ210JUTGamePad8EPadPort();
extern "C" void __dt__10JUTGamePadFv();
@@ -159,7 +153,6 @@ extern "C" extern u8 struct_80451500[4];
//
void operator delete(void*);
extern "C" extern u32 __float_nan;
extern "C" void __dl__FPv();
extern "C" void __ct__11JKRDisposerFv();
@@ -378,10 +371,10 @@ static u8 lit_1373[12];
static u8 sPatternList__19JUTGamePadLongPress[12];
/* 804508E0-804508E4 0004+00 s=1 e=0 z=0 None .sdata sPressPoint__Q210JUTGamePad6CStick */
SECTION_SDATA static u32 sPressPoint__Q210JUTGamePad6CStick = 0x3F000000;
SECTION_SDATA static f32 sPressPoint__Q210JUTGamePad6CStick = 0.5f;
/* 804508E4-804508E8 0004+00 s=1 e=0 z=0 None .sdata sReleasePoint__Q210JUTGamePad6CStick */
SECTION_SDATA static u32 sReleasePoint__Q210JUTGamePad6CStick = 0x3E800000;
SECTION_SDATA static f32 sReleasePoint__Q210JUTGamePad6CStick = 0.25f;
/* 804508E8-804508EC 0004+00 s=1 e=0 z=0 None .sdata sResetPattern__Q210JUTGamePad13C3ButtonReset
*/
@@ -440,9 +433,7 @@ SECTION_SDATA2 static f32 lit_1047[1 + 1 /* padding */] = {
};
/* 80456020-80456028 0008+00 s=2 e=0 z=0 None .sdata2 @1050 */
SECTION_SDATA2 static u8 lit_1050[8] = {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
};
SECTION_SDATA2 static f64 lit_1050 = 4503601774854144.0 /* cast s32 to float */;
/* 802E108C-802E121C 0190+00 s=1 e=0 z=0 None .text update__Q210JUTGamePad7CButtonFPC9PADStatusUl
*/
@@ -457,16 +448,10 @@ asm void JUTGamePad::CButton::update(PADStatus const* param_0, u32 param_1) {
/* ############################################################################################## */
/* 80456028-80456030 0004+04 s=2 e=0 z=0 None .sdata2 @1056 */
SECTION_SDATA2 static u8 lit_1056[4 + 4 /* padding */] = {
0x00,
0x00,
0x00,
0x00,
SECTION_SDATA2 static f32 lit_1056[1 + 1 /* padding */] = {
0.0f,
/* padding */
0x00,
0x00,
0x00,
0x00,
0.0f,
};
/* 802E121C-802E1238 001C+00 s=2 e=0 z=0 None .text clear__Q210JUTGamePad6CStickFv */
@@ -481,14 +466,10 @@ asm void JUTGamePad::CStick::clear() {
/* ############################################################################################## */
/* 80456030-80456038 0008+00 s=1 e=0 z=0 None .sdata2 @1117 */
SECTION_SDATA2 static u8 lit_1117[8] = {
0x3F, 0xE0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
SECTION_SDATA2 static f64 lit_1117 = 0.5;
/* 80456038-80456040 0008+00 s=1 e=0 z=0 None .sdata2 @1118 */
SECTION_SDATA2 static u8 lit_1118[8] = {
0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
SECTION_SDATA2 static f64 lit_1118 = 3.0;
/* 80456040-80456048 0008+00 s=1 e=0 z=0 None .sdata2 @1119 */
SECTION_SDATA2 static u8 lit_1119[8] = {
@@ -496,10 +477,10 @@ SECTION_SDATA2 static u8 lit_1119[8] = {
};
/* 80456048-8045604C 0004+00 s=1 e=0 z=0 None .sdata2 @1120 */
SECTION_SDATA2 static u32 lit_1120 = 0x3F800000;
SECTION_SDATA2 static f32 lit_1120 = 1.0f;
/* 8045604C-80456050 0004+00 s=1 e=0 z=0 None .sdata2 @1121 */
SECTION_SDATA2 static u32 lit_1121 = 0x4622F984;
SECTION_SDATA2 static f32 lit_1121 = 10430.37890625f;
/* 802E1238-802E1500 02C8+00 s=1 e=0 z=0 None .text
* update__Q210JUTGamePad6CStickFScScQ210JUTGamePad10EStickModeQ210JUTGamePad11EWhichStickUl */