re-generate with bug fixes

This commit is contained in:
Julgodis
2021-03-30 01:58:08 +02:00
parent b27bb6b262
commit 2404fb33c7
3631 changed files with 20347 additions and 42325 deletions
+8 -24
View File
@@ -142,7 +142,6 @@ struct JAISound {
static void dComIfGs_getStartPoint();
static void dComIfGs_isSaveSwitch(int);
extern "C" extern char const* const Z2SceneMgr__stringBase0;
extern "C" void __ct__10Z2SceneMgrFv();
extern "C" void setInDarkness__10Z2SceneMgrFb();
@@ -187,19 +186,6 @@ extern "C" extern char const* const Z2SceneMgr__stringBase0;
void dComIfGs_isStageSwitch(int, int);
void dComIfGs_isEventBit(u16);
extern "C" extern u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" extern u8 struct_80450860[4];
extern "C" extern u8 data_80450B3C[4];
extern "C" extern u8 data_80450B40[4];
extern "C" extern u8 data_80450B48[4];
extern "C" extern u8 data_80450B58[4];
extern "C" extern u8 data_80450B60[4];
extern "C" extern u8 data_80450B7C[4];
extern "C" extern u8 data_80450B80[4];
extern "C" extern u8 data_80450B84[4];
extern "C" extern u8 data_80450B88[4];
extern "C" extern u8 data_80450CC0[4 + 4 /* padding */];
extern "C" void dComIfGs_isStageSwitch__Fii();
extern "C" void isSwitch__12dSv_memBit_cCFi();
@@ -289,7 +275,7 @@ SECTION_SDATA2 static u8 lit_3511[4] = {
};
/* 80455A3C-80455A40 0004+00 s=6 e=0 z=0 None .sdata2 @3512 */
SECTION_SDATA2 static u32 lit_3512 = 0x3F800000;
SECTION_SDATA2 static f32 lit_3512 = 1.0f;
/* 802B68E0-802B697C 009C+00 s=3 e=2 z=2 None .text setSceneExist__10Z2SceneMgrFb */
#pragma push
@@ -310,9 +296,7 @@ SECTION_SDATA2 static f32 lit_3529[1 + 1 /* padding */] = {
};
/* 80455A48-80455A50 0008+00 s=5 e=0 z=0 None .sdata2 @3531 */
SECTION_SDATA2 static u8 lit_3531[8] = {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
SECTION_SDATA2 static f64 lit_3531 = 4503599627370496.0 /* cast u32 to float */;
/* 802B697C-802B6A18 009C+00 s=0 e=1 z=0 None .text setFadeOutStart__10Z2SceneMgrFUc */
#pragma push
@@ -717,22 +701,22 @@ SECTION_DATA static void* lit_5347[81] = {
};
/* 80455A50-80455A54 0004+00 s=1 e=0 z=0 None .sdata2 @5341 */
SECTION_SDATA2 static u32 lit_5341 = 0xBF800000;
SECTION_SDATA2 static f32 lit_5341 = -1.0f;
/* 80455A54-80455A58 0004+00 s=2 e=0 z=0 None .sdata2 @5342 */
SECTION_SDATA2 static u32 lit_5342 = 0x3F000000;
SECTION_SDATA2 static f32 lit_5342 = 0.5f;
/* 80455A58-80455A5C 0004+00 s=1 e=0 z=0 None .sdata2 @5343 */
SECTION_SDATA2 static u32 lit_5343 = 0x3F333333;
SECTION_SDATA2 static f32 lit_5343 = 7.0f / 10.0f;
/* 80455A5C-80455A60 0004+00 s=1 e=0 z=0 None .sdata2 @5344 */
SECTION_SDATA2 static u32 lit_5344 = 0x3F4CCCCD;
SECTION_SDATA2 static f32 lit_5344 = 4.0f / 5.0f;
/* 80455A60-80455A64 0004+00 s=1 e=0 z=0 None .sdata2 @5345 */
SECTION_SDATA2 static u32 lit_5345 = 0x3DCCCCCD;
SECTION_SDATA2 static f32 lit_5345 = 1.0f / 10.0f;
/* 80455A64-80455A68 0004+00 s=1 e=0 z=0 None .sdata2 @5346 */
SECTION_SDATA2 static u32 lit_5346 = 0x3DA3D70A;
SECTION_SDATA2 static f32 lit_5346 = 2.0f / 25.0f;
/* 802B6AF8-802B995C 2E64+00 s=8 e=1 z=0 None .text setSceneName__10Z2SceneMgrFPcll */
#pragma push