re-generate with bug fixes

This commit is contained in:
Julgodis
2021-03-30 01:58:08 +02:00
parent b27bb6b262
commit 2404fb33c7
3631 changed files with 20347 additions and 42325 deletions
+3 -14
View File
@@ -80,11 +80,6 @@ void mDoExt_destroySolidHeap(JKRSolidHeap*);
void mDoExt_restoreCurrentHeap();
void mDoExt_J3DModel__create(J3DModelData*, u32, u32);
void operator delete(void*);
extern "C" extern u8 g_mDoMtx_identity[48 + 24 /* padding */];
extern "C" extern u8 mStatus__20dStage_roomControl_c[65792];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" extern u8 g_env_light[4880];
extern "C" extern u8 j3dSys[284];
extern "C" void mDoExt_modelUpdateDL__FP8J3DModel();
extern "C" void mDoExt_createSolidHeapFromGameToCurrent__FUlUl();
@@ -208,16 +203,10 @@ asm void dSmplMdl_draw_c::removeModel(J3DModelData* param_0, int param_1) {
/* ############################################################################################## */
/* 80451F38-80451F40 0004+04 s=1 e=0 z=0 None .sdata2 @3763 */
SECTION_SDATA2 static u8 lit_3763[4 + 4 /* padding */] = {
0x00,
0x00,
0x00,
0x00,
SECTION_SDATA2 static f32 lit_3763[1 + 1 /* padding */] = {
0.0f,
/* padding */
0x00,
0x00,
0x00,
0x00,
0.0f,
};
/* 800490EC-800491F4 0108+00 s=1 e=0 z=0 None .text create__12diff_model_cFP12J3DModelDataiUc