re-generate with bug fixes

This commit is contained in:
Julgodis
2021-03-30 01:58:08 +02:00
parent b27bb6b262
commit 2404fb33c7
3631 changed files with 20347 additions and 42325 deletions
+1 -11
View File
@@ -56,8 +56,6 @@ struct JUTGamePad {
// Forward References:
//
extern "C" extern u8 data_80450F58[8];
extern "C" static void func_8006F168();
extern "C" static void func_8006F184();
extern "C" static void func_8006F1A4();
@@ -82,12 +80,6 @@ extern "C" extern u8 data_80450F58[8];
void dCam_getBody();
void dKy_darkworld_check();
void cM_rnd();
extern "C" extern u8 const MS_patt__12dVibration_c[88];
extern "C" extern u8 const CS_patt__12dVibration_c[88];
extern "C" extern u8 const MQ_patt__12dVibration_c[80];
extern "C" extern u8 const CQ_patt__12dVibration_c[80];
extern "C" extern u8 m_gamePad__8mDoCPd_c[16];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" void checkVibration__19dSv_player_config_cCFv();
extern "C" void StartShake__9dCamera_cFlPUcl4cXyz();
@@ -152,9 +144,7 @@ extern "C" asm static void func_8006F1A4() {
/* ############################################################################################## */
/* 80452620-80452628 0008+00 s=1 e=0 z=0 None .sdata2 @3756 */
SECTION_SDATA2 static u8 lit_3756[8] = {
0x43, 0x30, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
};
SECTION_SDATA2 static f64 lit_3756 = 4503601774854144.0 /* cast s32 to float */;
/* 8006F1D8-8006F268 0090+00 s=1 e=0 z=0 None .text randombit__25@unnamed@d_vibration_cpp@Fll
*/