re-generate with bug fixes

This commit is contained in:
Julgodis
2021-03-30 01:58:08 +02:00
parent b27bb6b262
commit 2404fb33c7
3631 changed files with 20347 additions and 42325 deletions
+7 -30
View File
@@ -164,8 +164,6 @@ static void dScnLogo_Draw(dScnLogo_c*);
static void dScnLogo_Delete(dScnLogo_c*);
static bool dScnLogo_IsDelete(dScnLogo_c*);
static void cLib_calcTimer__template5(u16*);
extern "C" extern char const* const d_s_d_s_logo__stringBase0;
extern "C" extern void* g_profile_LOGO_SCENE[10];
extern "C" void __ct__10dLog_HIO_cFv();
extern "C" void preLoad_dyl_create__10dScnLogo_cFv();
@@ -233,25 +231,6 @@ void* operator new(u32);
void* operator new[](u32);
void operator delete(void*);
void operator delete[](void*);
extern "C" extern u8 g_ntscZeldaProg[60];
extern "C" extern void* g_fopScn_Method[5 + 1 /* padding */];
extern "C" extern void* g_fpcNd_Method[5 + 1 /* padding */];
extern "C" extern void* __vt__10dDlst_2D_c[3];
extern "C" extern u8 m_cpadInfo__8mDoCPd_c[256];
extern "C" extern u8 g_dComIfG_gameInfo[122384];
extern "C" extern void* mRenderModeObj__15mDoMch_render_c[1 + 1 /* padding */];
extern "C" extern u32 g_blackColor;
extern "C" extern u8 struct_80450BB8[4];
extern "C" extern u8 mFader__13mDoGph_gInf_c[4];
extern "C" extern u8 archiveHeap[4];
extern "C" extern u8 mResetData__6mDoRst[4 + 4 /* padding */];
extern "C" extern u8 mData__12dEnemyItem_c[4 + 4 /* padding */];
extern "C" extern u8 sManager__10JFWDisplay[4];
extern "C" extern u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */];
extern "C" extern u8 sAramObject__7JKRAram[4];
extern "C" extern u8 sCallback__Q210JUTGamePad13C3ButtonReset[4];
extern "C" extern u8 sCallbackArg__Q210JUTGamePad13C3ButtonReset[4 + 4 /* padding */];
extern "C" extern u8 struct_80451500[4];
SECTION_INIT void memset();
extern "C" void mDoExt_getGameHeap__Fv();
@@ -583,27 +562,25 @@ asm void dScnLogo_c::progInDraw() {
/* ############################################################################################## */
/* 80454ED8-80454EDC 0004+00 s=1 e=0 z=0 None .sdata2 @3933 */
SECTION_SDATA2 static u32 lit_3933 = 0x3F000000;
SECTION_SDATA2 static f32 lit_3933 = 0.5f;
/* 80454EDC-80454EE0 0004+00 s=2 e=0 z=0 None .sdata2 @3934 */
SECTION_SDATA2 static u32 lit_3934 = 0x3F800000;
SECTION_SDATA2 static f32 lit_3934 = 1.0f;
/* 80454EE0-80454EE4 0004+00 s=1 e=0 z=0 None .sdata2 @3935 */
SECTION_SDATA2 static u32 lit_3935 = 0xBF800000;
SECTION_SDATA2 static f32 lit_3935 = -1.0f;
/* 80454EE4-80454EE8 0004+00 s=1 e=0 z=0 None .sdata2 @3936 */
SECTION_SDATA2 static u32 lit_3936 = 0xBF000000;
SECTION_SDATA2 static f32 lit_3936 = -0.5f;
/* 80454EE8-80454EEC 0004+00 s=2 e=0 z=0 None .sdata2 @3937 */
SECTION_SDATA2 static u32 lit_3937 = 0x437F0000;
SECTION_SDATA2 static f32 lit_3937 = 255.0f;
/* 80454EEC-80454EF0 0004+00 s=1 e=0 z=0 None .sdata2 @3938 */
SECTION_SDATA2 static u32 lit_3938 = 0x43480000;
SECTION_SDATA2 static f32 lit_3938 = 200.0f;
/* 80454EF0-80454EF8 0008+00 s=2 e=0 z=0 None .sdata2 @3940 */
SECTION_SDATA2 static u8 lit_3940[8] = {
0x43, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
SECTION_SDATA2 static f64 lit_3940 = 4503599627370496.0 /* cast u32 to float */;
/* 8025631C-802568E0 05C4+00 s=1 e=0 z=0 None .text progSelDraw__10dScnLogo_cFv */
#pragma push