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https://github.com/TwilitRealm/dusklight
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re-generate with bug fixes
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@@ -35,7 +35,6 @@ void fpcLy_CurrentLayer();
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void fpcPause_IsEnable(void*, u8);
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void cAPIGph_BeforeOfDraw();
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void cAPIGph_AfterOfDraw();
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extern "C" extern u8 g_fpcLf_type[4 + 4 /* padding */];
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extern "C" void fpcBs_Is_JustOfType__Fii();
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extern "C" void fpcLy_SetCurrentLayer__FP11layer_class();
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