mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-24 07:41:29 -04:00
re-generate with bug fixes
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@@ -44,9 +44,6 @@ static void dispGameInfo();
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static void dispDateInfo();
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static void dispConsoleToTerminal();
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void exception_addition(JUTConsole*);
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extern "C" extern char const* const m_Do_m_Do_machine_exception__stringBase0;
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extern "C" extern u8 struct_80450C98[4];
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extern "C" extern u8 struct_80450C9C[4];
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extern "C" static void print_f__FPCce();
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extern "C" static void print__FPCc();
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@@ -63,18 +60,6 @@ extern "C" extern u8 struct_80450C9C[4];
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// External References:
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//
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extern "C" extern u8 COPYDATE_STRING__7mDoMain[18 + 2 /* padding */];
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extern "C" extern u8 g_dComIfG_gameInfo[122384];
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extern "C" extern u8 sPowerOnTime__7mDoMain[4];
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extern "C" extern u8 data_80450B0C[4];
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extern "C" extern u8 sHungUpTime__7mDoMain[4];
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extern "C" extern u8 data_80450B14[4];
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extern "C" extern u8 gameHeap[4];
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extern "C" extern u8 zeldaHeap[4];
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extern "C" extern u8 archiveHeap[4];
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extern "C" extern u8 systemConsole__9JFWSystem[4];
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extern "C" extern u8 sAramObject__7JKRAram[4];
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extern "C" void dump__14dRes_control_cFv();
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extern "C" void dump__24DynamicModuleControlBaseFv();
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extern "C" void getFreeSize__7JKRHeapFv();
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