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https://github.com/TwilitRealm/dusklight
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remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
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@@ -608,7 +608,7 @@ void Z2EnvSeMgr::framework() {
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int sceneNum = Z2GetSceneMgr()->getCurrentSceneNum();
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if (field_0x64.getPosCount() >= 0) {
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if (field_0x214 == 0x12 ||
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(i_dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[104]) && !i_dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[250])))
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(dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[104]) && !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[250])))
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{
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int lVar12 = 0;
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if (sceneNum == 0x17 || sceneNum == 0x18 || (sceneNum == 0x19)) {
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