remove "duplicated" inlines (#2099)

* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
This commit is contained in:
TakaRikka
2024-03-19 04:31:53 -07:00
committed by GitHub
parent 38e0f8927a
commit 25d51079a3
347 changed files with 3968 additions and 3888 deletions
+1 -1
View File
@@ -608,7 +608,7 @@ void Z2EnvSeMgr::framework() {
int sceneNum = Z2GetSceneMgr()->getCurrentSceneNum();
if (field_0x64.getPosCount() >= 0) {
if (field_0x214 == 0x12 ||
(i_dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[104]) && !i_dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[250])))
(dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[104]) && !dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[250])))
{
int lVar12 = 0;
if (sceneNum == 0x17 || sceneNum == 0x18 || (sceneNum == 0x19)) {