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https://github.com/TwilitRealm/dusklight
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remove "duplicated" inlines (#2099)
* fix f_op_actor_mng inlines * fix f_pc inlines * fix d_a_alink weak func signatures * fix d_com_inf_game inlines * fix some more inlines * fix rest of player inlines * m_Do / JSystem inlines fixed * fix upstream changes
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@@ -937,7 +937,7 @@ asm void dMsgObject_c::isSend() {
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void dMsgObject_c::readMessageGroupLocal(mDoDvdThd_mountXArchive_c** p_arcMount) {
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static char arcName[22];
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int msgGroup = dStage_stagInfo_GetMsgGroup(i_dComIfGp_getStage()->getStagInfo());
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int msgGroup = dStage_stagInfo_GetMsgGroup(dComIfGp_getStage()->getStagInfo());
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sprintf(arcName, "/res/Msgus/bmgres%d.arc", msgGroup);
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*p_arcMount = mDoDvdThd_mountXArchive_c::create(arcName, 0, JKRArchive::MOUNT_MEM, NULL);
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