remove "duplicated" inlines (#2099)

* fix f_op_actor_mng inlines

* fix f_pc inlines

* fix d_a_alink weak func signatures

* fix d_com_inf_game inlines

* fix some more inlines

* fix rest of player inlines

* m_Do / JSystem inlines fixed

* fix upstream changes
This commit is contained in:
TakaRikka
2024-03-19 04:31:53 -07:00
committed by GitHub
parent 38e0f8927a
commit 25d51079a3
347 changed files with 3968 additions and 3888 deletions
+1 -1
View File
@@ -937,7 +937,7 @@ asm void dMsgObject_c::isSend() {
void dMsgObject_c::readMessageGroupLocal(mDoDvdThd_mountXArchive_c** p_arcMount) {
static char arcName[22];
int msgGroup = dStage_stagInfo_GetMsgGroup(i_dComIfGp_getStage()->getStagInfo());
int msgGroup = dStage_stagInfo_GetMsgGroup(dComIfGp_getStage()->getStagInfo());
sprintf(arcName, "/res/Msgus/bmgres%d.arc", msgGroup);
*p_arcMount = mDoDvdThd_mountXArchive_c::create(arcName, 0, JKRArchive::MOUNT_MEM, NULL);