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Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals * Add `struct` to `e_ga_class::ga_s` * Fix remaining wrong forward declares (struct/class) * Replace `#include <string>` with `#include <cstring>` * Guard FLT_EPSILON define to prevent redefinition * Add missing `#include <cstring>` for direct cstring function usage
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@@ -10,6 +10,7 @@
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#include "SSystem/SComponent/c_math.h"
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#include "d/d_bg_w.h"
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#include "d/d_com_inf_game.h"
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#include <cstring>
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static int daObj_Gb_Draw(obj_gb_class* i_this) {
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g_env_light.settingTevStruct(0x10, &i_this->current.pos, &i_this->tevStr);
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