mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-02 18:46:00 -04:00
some fixes
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@@ -0,0 +1,268 @@
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#include "dusk/imgui.h"
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#include <array>
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#include <atomic>
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#include <chrono>
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#include <cmath>
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#include <fmt/format.h>
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#include <imgui.h>
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#include <numeric>
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#include <thread>
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#if _WIN32
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#include "Windows.h"
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#endif
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static bool m_frameRate = true;
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static bool m_pipelineInfo = true;
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static bool m_graphicsBackend = true;
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static int m_debugOverlayCorner = 0; // top-left
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using namespace std::string_literals;
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using namespace std::string_view_literals;
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namespace aurora::gfx
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{
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extern std::atomic_uint32_t queuedPipelines;
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extern std::atomic_uint32_t createdPipelines;
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extern size_t g_drawCallCount;
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extern size_t g_mergedDrawCallCount;
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extern size_t g_lastVertSize;
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extern size_t g_lastUniformSize;
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extern size_t g_lastIndexSize;
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extern size_t g_lastStorageSize;
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} // namespace aurora::gfx
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static void SetOverlayWindowLocation(int corner)
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{
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const ImGuiViewport *viewport = ImGui::GetMainViewport();
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ImVec2 workPos = viewport->WorkPos; // Use work area to avoid menu-bar/task-bar, if any!
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ImVec2 workSize = viewport->WorkSize;
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ImVec2 windowPos;
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ImVec2 windowPosPivot;
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constexpr float padding = 10.0f;
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windowPos.x = (corner & 1) != 0 ? (workPos.x + workSize.x - padding) : (workPos.x + padding);
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windowPos.y = (corner & 2) != 0 ? (workPos.y + workSize.y - padding) : (workPos.y + padding);
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windowPosPivot.x = (corner & 1) != 0 ? 1.0f : 0.0f;
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windowPosPivot.y = (corner & 2) != 0 ? 1.0f : 0.0f;
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ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, windowPosPivot);
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}
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static void ImGuiStringViewText(std::string_view text)
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{
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// begin()/end() do not work on MSVC
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ImGui::TextUnformatted(text.data(), text.data() + text.size());
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}
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static std::string BytesToString(size_t bytes)
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{
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constexpr std::array suffixes{"B"sv, "KB"sv, "MB"sv, "GB"sv, "TB"sv, "PB"sv, "EB"sv};
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uint32_t s = 0;
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auto count = static_cast<double>(bytes);
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while (count >= 1024.0 && s < 7)
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{
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s++;
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count /= 1024.0;
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}
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if (count - floor(count) == 0.0)
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{
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return fmt::format(FMT_STRING("{}{}"), static_cast<size_t>(count), suffixes[s]);
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}
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return fmt::format(FMT_STRING("{:.1f}{}"), count, suffixes[s]);
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}
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void imgui_main(const AuroraInfo *info)
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{
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ImGuiIO &io = ImGui::GetIO();
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ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
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if (m_debugOverlayCorner != -1)
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{
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SetOverlayWindowLocation(m_debugOverlayCorner);
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windowFlags |= ImGuiWindowFlags_NoMove;
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}
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ImGui::SetNextWindowBgAlpha(0.65f);
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if (ImGui::Begin("Debug Overlay", nullptr, windowFlags))
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{
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bool hasPrevious = false;
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if (m_frameRate)
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{
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if (hasPrevious)
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{
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ImGui::Separator();
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}
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hasPrevious = true;
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ImGuiStringViewText(fmt::format(FMT_STRING("FPS: {:.1f}\n"), io.Framerate));
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}
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if (m_graphicsBackend)
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{
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if (hasPrevious)
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{
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ImGui::Separator();
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}
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hasPrevious = true;
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std::string_view backendString = "Unknown"sv;
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switch (info->backend)
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{
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case BACKEND_D3D12:
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backendString = "D3D12"sv;
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break;
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case BACKEND_METAL:
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backendString = "Metal"sv;
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break;
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case BACKEND_VULKAN:
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backendString = "Vulkan"sv;
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break;
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case BACKEND_OPENGL:
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backendString = "OpenGL"sv;
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break;
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case BACKEND_OPENGLES:
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backendString = "OpenGL ES"sv;
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break;
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case BACKEND_WEBGPU:
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backendString = "WebGPU"sv;
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break;
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case BACKEND_NULL:
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backendString = "Null"sv;
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break;
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}
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ImGuiStringViewText(fmt::format(FMT_STRING("Backend: {}\n"), backendString));
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}
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if (m_pipelineInfo)
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{
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if (hasPrevious)
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{
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ImGui::Separator();
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}
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hasPrevious = true;
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ImGuiStringViewText(
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fmt::format(FMT_STRING("Queued pipelines: {}\n"), aurora::gfx::queuedPipelines.load()));
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ImGuiStringViewText(
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fmt::format(FMT_STRING("Done pipelines: {}\n"), aurora::gfx::createdPipelines.load()));
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ImGuiStringViewText(
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fmt::format(FMT_STRING("Draw call count: {}\n"), aurora::gfx::g_drawCallCount));
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ImGuiStringViewText(fmt::format(FMT_STRING("Merged draw calls: {}\n"),
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aurora::gfx::g_mergedDrawCallCount));
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ImGuiStringViewText(fmt::format(FMT_STRING("Vertex size: {}\n"),
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BytesToString(aurora::gfx::g_lastVertSize)));
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ImGuiStringViewText(fmt::format(FMT_STRING("Uniform size: {}\n"),
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BytesToString(aurora::gfx::g_lastUniformSize)));
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ImGuiStringViewText(fmt::format(FMT_STRING("Index size: {}\n"),
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BytesToString(aurora::gfx::g_lastIndexSize)));
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ImGuiStringViewText(fmt::format(FMT_STRING("Storage size: {}\n"),
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BytesToString(aurora::gfx::g_lastStorageSize)));
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ImGuiStringViewText(fmt::format(
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FMT_STRING("Total: {}\n"),
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BytesToString(aurora::gfx::g_lastVertSize + aurora::gfx::g_lastUniformSize +
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aurora::gfx::g_lastIndexSize + aurora::gfx::g_lastStorageSize)));
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}
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}
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ImGui::End();
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}
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class Limiter
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{
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using delta_clock = std::chrono::high_resolution_clock;
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using duration_t = std::chrono::nanoseconds;
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public:
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void Reset()
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{
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m_oldTime = delta_clock::now();
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}
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void Sleep(duration_t targetFrameTime)
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{
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if (targetFrameTime.count() == 0)
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{
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return;
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}
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auto start = delta_clock::now();
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duration_t adjustedSleepTime = SleepTime(targetFrameTime);
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if (adjustedSleepTime.count() > 0)
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{
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NanoSleep(adjustedSleepTime);
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duration_t overslept = TimeSince(start) - adjustedSleepTime;
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if (overslept < duration_t{targetFrameTime})
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{
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m_overheadTimes[m_overheadTimeIdx] = overslept;
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m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
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}
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}
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Reset();
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}
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duration_t SleepTime(duration_t targetFrameTime)
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{
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const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
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m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) /
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m_overheadTimes.size();
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if (sleepTime > m_overhead)
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{
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return sleepTime - m_overhead;
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}
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return duration_t{0};
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}
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private:
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delta_clock::time_point m_oldTime;
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std::array<duration_t, 4> m_overheadTimes{};
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size_t m_overheadTimeIdx = 0;
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duration_t m_overhead = duration_t{0};
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duration_t TimeSince(delta_clock::time_point start)
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{
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return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
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}
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#if _WIN32
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bool m_initialized;
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double m_countPerNs;
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void NanoSleep(const duration_t duration)
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{
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if (!m_initialized)
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{
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LARGE_INTEGER freq;
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QueryPerformanceFrequency(&freq);
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m_countPerNs = static_cast<double>(freq.QuadPart) / 1000000000.0;
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m_initialized = true;
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}
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DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count();
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auto tickCount =
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static_cast<LONGLONG>(static_cast<double>(duration.count()) * m_countPerNs);
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LARGE_INTEGER count;
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QueryPerformanceCounter(&count);
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if (ms > 10)
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{
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// Adjust for Sleep overhead
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::Sleep(ms - 10);
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}
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auto end = count.QuadPart + tickCount;
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do
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{
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QueryPerformanceCounter(&count);
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} while (count.QuadPart < end);
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}
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#else
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void NanoSleep(const duration_t duration)
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{
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std::this_thread::sleep_for(duration);
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}
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#endif
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};
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static Limiter g_frameLimiter;
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void frame_limiter()
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{
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g_frameLimiter.Sleep(
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std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds{1}) / 60);
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}
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