setup dolphin VEC/MTX function defines (#1903)

* setup VEC function defines

* setup MTX function defines
This commit is contained in:
TakaRikka
2023-09-02 06:38:08 -07:00
committed by GitHub
parent f90d73eeeb
commit 2a67e0a8ba
102 changed files with 479 additions and 404 deletions
+2 -2
View File
@@ -486,7 +486,7 @@ void Z2WolfHowlMgr::startWindStoneSound(s8 param_0, Vec* param_1) {
return;
}
JGeometry::TVec3<f32> local_60 = Z2GetAudience()->getAudioCamPos();
f32 dVar13 = sqrtf(PSVECSquareDistance(param_1, local_60));
f32 dVar13 = sqrtf(VECSquareDistance(param_1, local_60));
if (dVar13 > 2100.0f && field_0x04) {
field_0x04->stop();
} else if (dVar13 < 2100.0f && !field_0x04) {
@@ -496,7 +496,7 @@ void Z2WolfHowlMgr::startWindStoneSound(s8 param_0, Vec* param_1) {
field_0x04->fadeIn(0);
field_0x04->stop(0x1e);
if (Z2GetLink()->getLinkState() == 1) {
f32 fVar14 = sqrtf(PSVECSquareDistance(param_1, Z2GetLink()->getCurrentPos()));
f32 fVar14 = sqrtf(VECSquareDistance(param_1, Z2GetLink()->getCurrentPos()));
f32 dVar13 = 1.0f;
if (fVar14 < 150.0f) {
dVar13 = 0.0f;