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Add more heap names for debug
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@@ -260,6 +260,7 @@ void daPy_anmHeap_c::createHeap(daPy_anmHeap_c::daAlinkHEAP_TYPE i_heapType) {
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JKRHeap* tmp;
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mAnimeHeap = mDoExt_createSolidHeapFromGameToCurrent(&tmp, size, 0x20);
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JKRHEAP_NAMEF(mAnimeHeap, "Alink anime type %d", i_heapType);
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if (i_heapType == 4) {
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tmpWork = JKR_NEW_ARRAY(char, size);
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