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https://github.com/TwilitRealm/dusklight
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move d_a_alink and some related stuff (#130)
* clean up d_a_player * move some of daalink * more daalink / daplayer * setup some daalink members * rest of daalink members setup * remove comment * few more matches * remove asm * more matches * more matches + move e_wb_class * fix some d_save classes Co-authored-by: lepelog <lepelog@users.noreply.github.com>
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@@ -1,6 +1,29 @@
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#ifndef Z2SOUNDSTARTER_H
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#define Z2SOUNDSTARTER_H
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#include "JSystem/JAudio2/JAISound.h"
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#include "dolphin/types.h"
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struct Z2SoundStarter_vtable {
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void* field_0x0;
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void* field_0x4;
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void* dtor;
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void* startSound1;
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void* startSound2;
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};
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struct Z2SoundStarter {
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// Z2SoundStarter_vtable* vtable;
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Z2SoundStarter(bool);
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virtual ~Z2SoundStarter();
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virtual void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*);
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virtual void startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3<f32> const*, u32, float,
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float, float, float, float, u32);
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void setPortData(JAISoundHandle*, u32, u16, s8);
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void getPortData(JAISoundHandle*, u32, s8);
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};
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#endif /* Z2SOUNDSTARTER_H */
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