Make HUD viewport respect SDL_GetWindowSafeArea

This commit is contained in:
Luke Street
2026-04-16 22:47:02 -06:00
parent f2848f0be0
commit 2db4040843
7 changed files with 125 additions and 13 deletions
+1 -1
View File
@@ -2782,7 +2782,7 @@ void dMenu_save_c::_draw() {
#if TARGET_PC
void dMenu_save_c::menuSaveWide() {
mSaveSel.Scr->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mSaveSel.Scr->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
mSaveSel.Scr->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
mSaveSel.Scr->search(MULTI_CHAR('t_for'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mSaveSel.Scr->search(MULTI_CHAR('t_for1'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);