Get imgui running

This commit is contained in:
PJB3005
2026-02-28 14:43:47 +01:00
parent 29ec605929
commit 2ed6a26de4
3 changed files with 21 additions and 1 deletions
+4 -1
View File
@@ -41,6 +41,7 @@
#include <thread>
#include "SSystem/SComponent/c_API.h"
#include "dusk/dvd_emu.h"
#include "dusk/dusk.h"
#include <aurora/aurora.h>
#include <aurora/event.h>
@@ -128,6 +129,8 @@ s32 LOAD_COPYDATE(void*) {
return 1;
}
AuroraInfo auroraInfo;
void main01(void) {
OS_REPORT("\x1b[m");
GXSetColorUpdate(GX_ENABLE);
@@ -212,7 +215,7 @@ int game_main(int argc, char* argv[]) {
config.configPath = ".";
config.logCallback = &aurora_log_callback;
aurora_initialize(argc, argv, &config);
auroraInfo = aurora_initialize(argc, argv, &config);
// 2. Setup Virtual Game RAM
// Simulates Gamecube RAM (24MB + Audio etc, we take 256MB)