mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-19 05:02:12 -04:00
d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
This commit is contained in:
@@ -592,7 +592,7 @@ int daB_GG_c::DemoSkipCallBack(void* i_process, int param_1) {
|
||||
}
|
||||
|
||||
bool daB_GG_c::CameraSet() {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
dCamera_c* cam_body = dCam_getBody();
|
||||
|
||||
if (!eventInfo.checkCommandDemoAccrpt()) {
|
||||
@@ -612,12 +612,12 @@ bool daB_GG_c::CameraSet() {
|
||||
}
|
||||
|
||||
void daB_GG_c::SetStopingCam() {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera->mCamera.Set(mCamCenter, mCamEye, mCamFovy, 0);
|
||||
}
|
||||
|
||||
void daB_GG_c::SetStopCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3) {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
|
||||
cXyz sp38(0.0f, param_2, param_1);
|
||||
cXyz sp2C(0.0f, 0.0f, 0.0f);
|
||||
@@ -635,7 +635,7 @@ void daB_GG_c::SetStopCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3) {
|
||||
|
||||
void daB_GG_c::SetMoveCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3, f32 param_4,
|
||||
f32 param_5) {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
cXyz sp38(0.0f, param_2, param_1);
|
||||
cXyz sp2C(0.0f, 0.0f, 0.0f);
|
||||
field_0x60c = param_0;
|
||||
@@ -652,7 +652,7 @@ void daB_GG_c::SetMoveCam(cXyz param_0, f32 param_1, f32 param_2, s16 param_3, f
|
||||
}
|
||||
|
||||
void daB_GG_c::SetMoveCam1(f32 i_scale, f32 i_step) {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
|
||||
cLib_addCalcPos(&mCamCenterTarget, field_0x60c, i_scale, i_step, 0.0f);
|
||||
cLib_addCalcPos(&mCamEyeTarget, field_0x618, i_scale, i_step, 0.0f);
|
||||
@@ -663,7 +663,7 @@ void daB_GG_c::SetMoveCam1(f32 i_scale, f32 i_step) {
|
||||
}
|
||||
|
||||
void daB_GG_c::SetReleaseCam() {
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera->mCamera.Reset(mCamCenter, mCamEye);
|
||||
camera->mCamera.Start();
|
||||
camera->mCamera.SetTrimSize(0);
|
||||
@@ -689,7 +689,7 @@ void daB_GG_c::St_CamAction() {
|
||||
cXyz sp4C(0.0f, 0.0f, -300.0f);
|
||||
cXyz sp40;
|
||||
|
||||
camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
camera_process_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
|
||||
|
||||
switch (mCamMode) {
|
||||
case 0:
|
||||
|
||||
Reference in New Issue
Block a user