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d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work * camera_class rtti fix * d_a_title debug / handle shield rel changes * fix shield build * fix regressions
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@@ -782,7 +782,7 @@ void daSCannon_c::initEmtLine() {
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cXyz pos;
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csXyz rot;
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camera_class* camera_p = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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camera_process_class* camera_p = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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if (camera_p != NULL) {
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pos = *fopCamM_GetEye_p(camera_p);
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rot.set(dCam_getAngleX(camera_p), dCam_getAngleY(camera_p), 0);
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@@ -795,7 +795,7 @@ void daSCannon_c::exeEmtLine() {
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cXyz pos;
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JGeometry::TVec3<s16> rot;
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if (mpEmtLine != NULL) {
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camera_class* camera_p = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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camera_process_class* camera_p = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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if (camera_p != NULL) {
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pos = *fopCamM_GetEye_p(camera_p);
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rot.x = dCam_getAngleX(camera_p);
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