Frame interp: Stable keying for simple shadows

This commit is contained in:
Irastris
2026-04-14 16:11:15 -04:00
parent 08855a5ad8
commit 34de4ea392
3 changed files with 77 additions and 20 deletions
+2
View File
@@ -34,6 +34,7 @@ void open_child(const void* key, int32_t id);
void close_child();
void record_camera(::camera_process_class* cam, int camera_id);
void record_final_mtx_raw(const Mtx* dest, const Mtx src);
void record_final_mtx_raw_tagged(const Mtx* dest, const Mtx src, uint64_t stable_tag);
bool lookup_replacement(const void* source, Mtx out);
bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
@@ -41,6 +42,7 @@ bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
void camera_eye_from_view_mtx(MtxP view_mtx, cXyz* o_eye);
bool build_star_view(Mtx o_view, Mtx o_cam_billboard_base, cXyz* o_anchor_eye, float* o_fovy);
uint64_t alloc_simple_shadow_pair_base();
} // namespace frame_interp
} // namespace dusk
#endif