Make HUD viewport respect SDL_GetWindowSafeArea

This commit is contained in:
Luke Street
2026-04-16 22:47:02 -06:00
parent 13a8b8fcda
commit 366fc700bf
7 changed files with 125 additions and 13 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ void dBrightCheck_c::modeMove() {
void dBrightCheck_c::brightCheckWide() {
// Main Canvas
mBrightCheck.Scr->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mBrightCheck.Scr->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
mBrightCheck.Scr->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
// Right Square
mBrightCheck.Scr->search(MULTI_CHAR('fuchi_1'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);