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__sinit_d_com_inf_game_cpp OK (#140)
* mass mng header * d_cc_d start * c_cc_d ok * tmp commit * almost, reordering of vtable functions * progress * more progress * cleanup, still non matching * mark all of d_cc_d as nonmatching to OK * c_cc_s * c_cc_s OK * d_cc_mass_s OK * cleanup * gameinfo __sinit, not OK * a bit of cleanup * format * remove asm Co-authored-by: lepelog <lepelog@users.noreply.github.com>
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@@ -568,7 +568,6 @@ extern "C" void cos();
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extern "C" void sin();
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extern "C" u8 const tempBitLabels__20dSv_event_tmp_flag_c[370 + 2 /* padding */];
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extern "C" extern u8 const j3dDefaultMtx[48];
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extern "C" extern u8 const j3dDefaultLightInfo[52];
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extern "C" extern void* __vt__12J3DFrameCtrl[3];
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extern "C" extern void* g_fopKy_Method[5 + 1 /* padding */];
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extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */];
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