NPC work, obj_szbridge matching (#2757)

* Some NPC work

* Fix impal

* Hopefully fix regressions in debug

* HIO work for more NPCs

* fix regressions

* obj_szbridge matching

* Fix literals
This commit is contained in:
hev7
2025-10-26 11:03:16 +00:00
committed by GitHub
parent 245abbe4c3
commit 3984dfac31
23 changed files with 2138 additions and 2969 deletions
+212 -464
View File
@@ -3,248 +3,66 @@
* NPC - Telma
*/
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/dolzel_rel.h" // IWYU pragma: keep
#include "d/actor/d_a_npc_the.h"
#include "SSystem/SComponent/c_math.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "SSystem/SComponent/c_math.h"
#include "d/actor/d_a_npc_the.h"
#include "d/actor/d_a_tag_evtarea.h"
#include "dol2asm.h"
//
// Forward References:
//
/* 80AFBE0C-80AFBE78 000000 006C+00 11/11 0/0 0/0 .rodata m__16daNpcThe_Param_c */
const daNpcThe_HIOParam daNpcThe_Param_c::m = {
220.0f, // attention_offset
-3.0f, // gravity
1.0f, // scale
400.0f, // real_shadow_size
255.0f, // weight
200.0f, // height
35.0f, // knee_length
40.0f, // width
0.0f, // body_angleX_max
-20.0f, // body_angleX_min
10.0f, // body_angleY_max
-10.0f, // body_angleY_min
30.0f, // head_angleX_max
-20.0f, // head_angleX_min
45.0f, // head_angleY_max
-45.0f, // head_angleY_min
0.6f, // neck_rotation_ratio
12.0f, // morf_frame
3, // talk_distance
6, // talk_angle
5, // attention_distance
6, // attention_angle
80.0f, // fov
500.0f, // search_distance
300.0f, // search_height
-300.0f, // search_depth
60, // attention_time
8, // damage_time
0, // face_expression
0, // motion
0, // look_mode
0, // debug_mode_ON
0, // debug_info_ON
};
extern "C" void __ct__10daNpcThe_cFv();
extern "C" void __dt__8cM3dGCylFv();
extern "C" void __dt__8cM3dGAabFv();
extern "C" void __dt__10daNpcThe_cFv();
extern "C" void ctrlJoint__10daNpcThe_cFP8J3DJointP8J3DModel();
extern "C" void createHeapCallBack__10daNpcThe_cFP10fopAc_ac_c();
extern "C" void __dt__15J3DTevKColorAnmFv();
extern "C" void __ct__15J3DTevKColorAnmFv();
extern "C" void __dt__14J3DTevColorAnmFv();
extern "C" void __ct__14J3DTevColorAnmFv();
extern "C" void __dt__11J3DTexNoAnmFv();
extern "C" void __ct__11J3DTexNoAnmFv();
extern "C" void __dt__12J3DTexMtxAnmFv();
extern "C" void __ct__12J3DTexMtxAnmFv();
extern "C" void __dt__14J3DMatColorAnmFv();
extern "C" void __ct__14J3DMatColorAnmFv();
extern "C" void ctrlJointCallBack__10daNpcThe_cFP8J3DJointi();
extern "C" void setExpressionAnm__10daNpcThe_cFib();
extern "C" void setExpressionBtp__10daNpcThe_cFi();
extern "C" void setMotionAnm__10daNpcThe_cFif();
extern "C" void wait__10daNpcThe_cFPv();
extern "C" void setMotion__10daNpcThe_cFifi();
extern "C" void setExpression__10daNpcThe_cFif();
extern "C" void waitTW__10daNpcThe_cFPv();
extern "C" void talk__10daNpcThe_cFPv();
extern "C" void test__10daNpcThe_cFPv();
extern "C" bool EvCut_TwResistance__10daNpcThe_cFi();
extern "C" void EvCut_Introduction__10daNpcThe_cFi();
extern "C" static void daNpcThe_Create__FPv();
extern "C" void create__10daNpcThe_cFv();
extern "C" void reset__10daNpcThe_cFv();
extern "C" static void daNpcThe_Delete__FPv();
extern "C" static void daNpcThe_Execute__FPv();
extern "C" static void daNpcThe_Draw__FPv();
extern "C" static bool daNpcThe_IsDelete__FPv();
extern "C" void calc__11J3DTexNoAnmCFPUs();
extern "C" void setParam__10daNpcThe_cFv();
extern "C" void main__10daNpcThe_cFv();
extern "C" void playMotion__10daNpcThe_cFv();
extern "C" void playExpression__10daNpcThe_cFv();
extern "C" void doEvent__10daNpcThe_cFv();
extern "C" void ctrlBtk__10daNpcThe_cFv();
extern "C" void setAttnPos__10daNpcThe_cFv();
extern "C" void lookat__10daNpcThe_cFv();
extern "C" bool drawDbgInfo__10daNpcThe_cFv();
extern "C" void func_80AFB490(void* _this, s16);
extern "C" void __sinit_d_a_npc_the_cpp();
extern "C" void __dt__18daNpcF_ActorMngr_cFv();
extern "C" void __ct__18daNpcF_ActorMngr_cFv();
extern "C" void __dt__15daNpcF_Lookat_cFv();
extern "C" void __dt__5csXyzFv();
extern "C" void __ct__5csXyzFv();
extern "C" void __dt__4cXyzFv();
extern "C" void __ct__4cXyzFv();
extern "C" void __dt__8daNpcF_cFv();
extern "C" void __ct__8daNpcF_cFv();
extern "C" void __dt__12dBgS_AcchCirFv();
extern "C" void __dt__10dCcD_GSttsFv();
extern "C" void __dt__12dBgS_ObjAcchFv();
extern "C" void __dt__12J3DFrameCtrlFv();
extern "C" void setCollisions__8daNpcF_cFv();
extern "C" void drawOtherMdls__8daNpcF_cFv();
extern "C" void __dt__10cCcD_GSttsFv();
extern "C" void chkPointInArea__15daTag_EvtArea_cF4cXyz();
extern "C" void adjustShapeAngle__10daNpcThe_cFv();
extern "C" void __dt__16daNpcThe_Param_cFv();
extern "C" static void func_80AFBDE8();
extern "C" static void func_80AFBDF0();
extern "C" u8 const m__16daNpcThe_Param_c[108];
extern "C" extern char const* const d_a_npc_the__stringBase0;
extern "C" void* mEvtCutNameList__10daNpcThe_c[4];
extern "C" u8 mEvtCutList__10daNpcThe_c[48];
static cPhs__Step daNpcThe_Create(void*);
static int daNpcThe_Delete(void*);
static int daNpcThe_Execute(void*);
static int daNpcThe_IsDelete(void*);
static int daNpcThe_Draw(void*);
#if DEBUG
daNpcThe_HIO_c::daNpcThe_HIO_c() {
m = daNpcThe_Param_c::m;
}
//
// External References:
//
void daNpcThe_HIO_c::listenPropertyEvent(const JORPropertyEvent* event) {
// TODO
}
extern "C" void changeBckOnly__13mDoExt_bckAnmFP15J3DAnmTransform();
extern "C" void
__ct__16mDoExt_McaMorfSOFP12J3DModelDataP25mDoExt_McaMorfCallBack1_cP25mDoExt_McaMorfCallBack2_cP15J3DAnmTransformifiiP10Z2CreatureUlUl();
extern "C" void stopZelAnime__16mDoExt_McaMorfSOFv();
extern "C" void __ct__10fopAc_ac_cFv();
extern "C" void __dt__10fopAc_ac_cFv();
extern "C" void fopAcIt_Judge__FPFPvPv_PvPv();
extern "C" void fopAcM_delete__FP10fopAc_ac_c();
extern "C" void fopAcM_entrySolidHeap__FP10fopAc_ac_cPFP10fopAc_ac_c_iUl();
extern "C" void fopAcM_setCullSizeBox2__FP10fopAc_ac_cP12J3DModelData();
extern "C" void fopAcM_searchActorAngleY__FPC10fopAc_ac_cPC10fopAc_ac_c();
extern "C" void fopAcM_orderChangeEventId__FP10fopAc_ac_csUsUs();
extern "C" void fopAcM_createItemForPresentDemo__FPC4cXyziUciiPC5csXyzPC4cXyz();
extern "C" void fpcSch_JudgeForPName__FPvPv();
extern "C" void getLayerNo__14dComIfG_play_cFi();
extern "C" void dComIfG_resLoad__FP30request_of_phase_process_classPCc();
extern "C" void dComIfG_resDelete__FP30request_of_phase_process_classPCc();
extern "C" void dComIfGs_wolfeye_effect_check__Fv();
extern "C" void isEventBit__11dSv_event_cCFUs();
extern "C" void getRes__14dRes_control_cFPCclP11dRes_info_ci();
extern "C" void reset__14dEvt_control_cFv();
extern "C" void reset__14dEvt_control_cFPv();
extern "C" void setPtI_Id__14dEvt_control_cFUi();
extern "C" void setObjectArchive__16dEvent_manager_cFPc();
extern "C" void getEventIdx__16dEvent_manager_cFP10fopAc_ac_cPCcUc();
extern "C" void endCheck__16dEvent_manager_cFs();
extern "C" void getMyStaffId__16dEvent_manager_cFPCcP10fopAc_ac_ci();
extern "C" void getIsAddvance__16dEvent_manager_cFi();
extern "C" void getMyActIdx__16dEvent_manager_cFiPCPCciii();
extern "C" void getMyNowCutName__16dEvent_manager_cFi();
extern "C" void cutEnd__16dEvent_manager_cFi();
extern "C" void ChkPresentEnd__16dEvent_manager_cFv();
extern "C" void __ct__12dBgS_AcchCirFv();
extern "C" void SetWallR__12dBgS_AcchCirFf();
extern "C" void SetWall__12dBgS_AcchCirFff();
extern "C" void __dt__9dBgS_AcchFv();
extern "C" void __ct__9dBgS_AcchFv();
extern "C" void Set__9dBgS_AcchFP4cXyzP4cXyzP10fopAc_ac_ciP12dBgS_AcchCirP4cXyzP5csXyzP5csXyz();
extern "C" void CrrPos__9dBgS_AcchFR4dBgS();
extern "C" void __ct__11dBgS_GndChkFv();
extern "C" void __dt__11dBgS_GndChkFv();
extern "C" void __ct__11dBgS_LinChkFv();
extern "C" void __dt__11dBgS_LinChkFv();
extern "C" void SetObj__16dBgS_PolyPassChkFv();
extern "C" void __ct__10dCcD_GSttsFv();
extern "C" void Init__9dCcD_SttsFiiP10fopAc_ac_c();
extern "C" void __ct__12dCcD_GObjInfFv();
extern "C" void __dt__12dCcD_GObjInfFv();
extern "C" void Set__8dCcD_CylFRC11dCcD_SrcCyl();
extern "C" void initialize__18daNpcF_ActorMngr_cFv();
extern "C" void entry__18daNpcF_ActorMngr_cFP10fopAc_ac_c();
extern "C" void remove__18daNpcF_ActorMngr_cFv();
extern "C" void getActorP__18daNpcF_ActorMngr_cFv();
extern "C" void initialize__15daNpcF_MatAnm_cFv();
extern "C" void initialize__15daNpcF_Lookat_cFv();
extern "C" void setParam__15daNpcF_Lookat_cFffffffffffffsP4cXyz();
extern "C" void calc__15daNpcF_Lookat_cFP10fopAc_ac_cPA4_fPP5csXyziii();
extern "C" void execute__8daNpcF_cFv();
extern "C" void draw__8daNpcF_cFiifP11_GXColorS10i();
extern "C" void srchAttnActor1__8daNpcF_cFPvPv();
extern "C" void setMtx__8daNpcF_cFv();
extern "C" void setMtx2__8daNpcF_cFv();
extern "C" void initialize__8daNpcF_cFv();
extern "C" void getTrnsfrmKeyAnmP__8daNpcF_cFPci();
extern "C" void getTexPtrnAnmP__8daNpcF_cFPci();
extern "C" void getTexSRTKeyAnmP__8daNpcF_cFPci();
extern "C" void setMcaMorfAnm__8daNpcF_cFP18J3DAnmTransformKeyffiii();
extern "C" void setBckAnm__8daNpcF_cFP15J3DAnmTransformfiiib();
extern "C" void setBtpAnm__8daNpcF_cFP16J3DAnmTexPatternP12J3DModelDatafi();
extern "C" void setBtkAnm__8daNpcF_cFP19J3DAnmTextureSRTKeyP12J3DModelDatafi();
extern "C" void setEnvTevColor__8daNpcF_cFv();
extern "C" void setRoomNo__8daNpcF_cFv();
extern "C" void playExpressionAnm__8daNpcF_cFPPPQ28daNpcF_c18daNpcF_anmPlayData();
extern "C" void playMotionAnm__8daNpcF_cFPPPQ28daNpcF_c18daNpcF_anmPlayData();
extern "C" void setLookatMtx__8daNpcF_cFiPif();
extern "C" void ctrlMsgAnm__8daNpcF_cFRiRiP10fopAc_ac_ci();
extern "C" void orderEvent__8daNpcF_cFiPcUsUsUcUs();
extern "C" void initTalk__8daNpcF_cFiPP10fopAc_ac_c();
extern "C" void talkProc__8daNpcF_cFPiiPP10fopAc_ac_c();
extern "C" void step__8daNpcF_cFsiii();
extern "C" void getDistTableIdx__8daNpcF_cFii();
extern "C" void getEvtAreaTagP__8daNpcF_cFii();
extern "C" void getAttnActorP__8daNpcF_cFiPFPvPv_Pvffffsii();
extern "C" void chkFindPlayer2__8daNpcF_cFis();
extern "C" void daNpcF_chkEvtBit__FUl();
extern "C" void daNpcF_offTmpBit__FUl();
extern "C" void dKy_darkworld_check__Fv();
extern "C" void __ct__10dMsgFlow_cFv();
extern "C" void __dt__10dMsgFlow_cFv();
extern "C" void getEventId__10dMsgFlow_cFPi();
extern "C" void Set__4cCcSFP8cCcD_Obj();
extern "C" void __mi__4cXyzCFRC3Vec();
extern "C" void cM_atan2s__Fff();
extern "C" void __ct__11cBgS_GndChkFv();
extern "C" void __dt__11cBgS_GndChkFv();
extern "C" void __dt__13cBgS_PolyInfoFv();
extern "C" void __dt__8cM3dGCirFv();
extern "C" void SetC__8cM3dGCylFRC4cXyz();
extern "C" void SetH__8cM3dGCylFf();
extern "C" void SetR__8cM3dGCylFf();
extern "C" void cLib_targetAngleY__FPC3VecPC3Vec();
extern "C" void cLib_targetAngleX__FPC4cXyzPC4cXyz();
extern "C" void __ct__10Z2CreatureFv();
extern "C" void __dt__10Z2CreatureFv();
extern "C" void init__10Z2CreatureFP3VecP3VecUcUc();
extern "C" void* __nw__FUl();
extern "C" void __dl__FPv();
extern "C" void init__12J3DFrameCtrlFs();
extern "C" void getTexNo__16J3DAnmTexPatternCFUsPUs();
extern "C" void initialize__14J3DMaterialAnmFv();
extern "C" void __destroy_arr();
extern "C" void __construct_array();
extern "C" void __ptmf_test();
extern "C" void __ptmf_cmpr();
extern "C" void __ptmf_scall();
extern "C" void _savegpr_25();
extern "C" void _savegpr_26();
extern "C" void _savegpr_27();
extern "C" void _savegpr_28();
extern "C" void _savegpr_29();
extern "C" void _restgpr_25();
extern "C" void _restgpr_26();
extern "C" void _restgpr_27();
extern "C" void _restgpr_28();
extern "C" void _restgpr_29();
extern "C" extern u8 const __ptmf_null[12 + 4 /* padding */];
extern "C" u8 saveBitLabels__16dSv_event_flag_c[1644 + 4 /* padding */];
extern "C" extern void* __vt__8dCcD_Cyl[36];
extern "C" extern void* __vt__9dCcD_Stts[11];
extern "C" u8 mCcDCyl__8daNpcF_c[68];
extern "C" extern void* __vt__8daNpcF_c[18];
extern "C" extern void* __vt__15daNpcF_MatAnm_c[4 + 6 /* padding */];
extern "C" extern void* __vt__12cCcD_CylAttr[25];
extern "C" extern void* __vt__14cCcD_ShapeAttr[22];
extern "C" extern void* __vt__9cCcD_Stts[8];
extern "C" extern void* __vt__14J3DMaterialAnm[4];
extern "C" u8 now__14mDoMtx_stack_c[48];
extern "C" u8 mCurrentMtx__6J3DSys[48];
extern "C" u8 sincosTable___5JMath[65536];
extern "C" void chkPointInArea__15daTag_EvtArea_cF4cXyz4cXyz();
extern "C" void __register_global_object();
//
// Declarations:
//
void daNpcThe_HIO_c::genMessage(JORMContext* ctext) {
// TODO
}
#endif
/* 80AFC67C-80AFC680 000014 0004+00 1/1 0/0 0/0 .bss l_HIO */
static daNpcThe_Param_c l_HIO;
NPC_THE_HIO_CLASS l_HIO;
/* 80AFC1F0-80AFC200 000020 0010+00 1/1 0/0 0/0 .data l_bmdGetParamList */
static daNpc_GetParam1 l_bmdGetParamList[2] = {
@@ -332,7 +150,10 @@ static char* l_resNames[4] = {
/* 80AFC390-80AFC3A0 0001C0 0010+00 0/2 0/0 0/0 .data l_evtGetParamList */
static int l_evtGetParamList[4] = {
0, 3, 3, 0,
0,
3,
3,
0,
};
/* 80AFC3A0-80AFC3B0 -00001 0010+00 0/2 0/0 0/0 .data l_evtNames */
@@ -365,14 +186,11 @@ int daNpcThe_c::Draw() {
mpMorf->getModel()->getModelData()->getMaterialNodePointer(2)->setMaterialAnm(mpMatAnm);
ActionFn action_test = &test;
int is_test = mpActionFn == action_test;
return draw(is_test, false, daNpcThe_Param_c::m.mShadowDepth, NULL, false);
return draw(is_test, false, mpHIO->m.common.real_shadow_size, NULL, false);
}
/* 80AF76CC-80AF7850 0000EC 0184+00 1/1 0/0 0/0 .text __ct__10daNpcThe_cFv */
// NONMATCHING daNpcF_c constructor needs to not be inlined
daNpcThe_c::daNpcThe_c() {
/* empty function */
}
daNpcThe_c::daNpcThe_c() {}
/* 80AF78E0-80AF7AE0 000300 0200+00 1/0 0/0 0/0 .text __dt__10daNpcThe_cFv */
daNpcThe_c::~daNpcThe_c() {
@@ -384,55 +202,18 @@ daNpcThe_c::~daNpcThe_c() {
}
}
/* 80AFBE0C-80AFBE78 000000 006C+00 11/11 0/0 0/0 .rodata m__16daNpcThe_Param_c */
daNpcThe_Param_c::param const daNpcThe_Param_c::m = {
220.0f, // mAttnOffsetY
-3.0f, // mGravity
1.0f, // mScale
400.0f, // mShadowDepth
255.0f, // mCcWeight
200.0f, // mCylH
35.0f, // mWallH
40.0f, // mWallR
0.0f, // mBodyUpAngle
-20.0f, // mBodyDownAngle
10.0f, // mBodyLeftAngle
-10.0f, // mBodyRightAngle
30.0f, // mHeadUpAngle
-20.0f, // mHeadDownAngle
45.0f, // mHeadLeftAngle
-45.0f, // mHeadRightAngle
0.6f, // mNeckAngleScl
12.0f, // mMorfFrames
3, // mSpeakDistIdx
6, // mSpeakAngleIdx
5, // mTalkDistIdx
6, // mTalkAngleIdx
80.0f, // mAttnFovY
500.0f, // mAttnRadius
300.0f, // mAttnUpperY
-300.0f, // mAttnLowerY
60,
8, // mDamageTimer
0, // mTestExpression
0, // mTestMotion
0, // mTestLookMode
false, // mTest
};
int daNpcThe_c::CreateHeap() {
J3DModelData* model_data = NULL;
mTwilight = dKy_darkworld_check();
int bmd_get_idx = mTwilight ? 1 : 0;
if (l_bmdGetParamList[bmd_get_idx].fileIdx >= 0) {
model_data = static_cast<J3DModelData*>(dComIfG_getObjectRes(
l_resNames[l_bmdGetParamList[bmd_get_idx].arcIdx],
l_bmdGetParamList[bmd_get_idx].fileIdx
));
model_data = static_cast<J3DModelData*>(
dComIfG_getObjectRes(l_resNames[l_bmdGetParamList[bmd_get_idx].arcIdx],
l_bmdGetParamList[bmd_get_idx].fileIdx));
}
mpMorf = new mDoExt_McaMorfSO(model_data, NULL, NULL, NULL, -1, 1.0f, 0, -1,
&mSound, 0x80000, 0x11020284);
mpMorf = new mDoExt_McaMorfSO(model_data, NULL, NULL, NULL, -1, 1.0f, 0, -1, &mSound, 0x80000,
0x11020284);
if (mpMorf != NULL && mpMorf->getModel() == NULL) {
mpMorf->stopZelAnime();
mpMorf = NULL;
@@ -475,13 +256,13 @@ int daNpcThe_c::ctrlJoint(J3DJoint* i_joint, J3DModel* i_model) {
}
mDoMtx_stack_c::copy(i_model->getAnmMtx(joint_no));
switch (joint_no) {
case 1:
case 3:
case 4:
setLookatMtx(joint_no, lookat_joints, daNpcThe_Param_c::m.mNeckAngleScl);
break;
case 1:
case 3:
case 4:
setLookatMtx(joint_no, lookat_joints, mpHIO->m.common.neck_rotation_ratio);
break;
}
i_model->setAnmMtx(joint_no, mDoMtx_stack_c::get());
@@ -723,10 +504,10 @@ void daNpcThe_c::setMotionAnm(int i_idx, f32 i_morf) {
}
if (l_btkGetParamList[0].fileIdx >= 0) {
anm_tex = getTexSRTKeyAnmP(l_resNames[l_btkGetParamList[0].arcIdx],
l_btkGetParamList[0].fileIdx);
anm_tex =
getTexSRTKeyAnmP(l_resNames[l_btkGetParamList[0].arcIdx], l_btkGetParamList[0].fileIdx);
}
if (anm_tex != NULL) {
if (setBtkAnm(anm_tex, mpMorf->getModel()->getModelData(), 1.0f, 2)) {
mAnmFlags |= ANM_PAUSE_BTK | ANM_PLAY_BTK;
@@ -743,19 +524,19 @@ void daNpcThe_c::setMotionAnm(int i_idx, f32 i_morf) {
/* 80AFA338-80AFA6CC 002D58 0394+00 1/1 0/0 0/0 .text playExpression__10daNpcThe_cFv */
void daNpcThe_c::playExpression() {
daNpcF_anmPlayData dat0 = {ANM_F_TALK_A, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat0 = {ANM_F_TALK_A, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat0[2] = {&dat0, NULL};
daNpcF_anmPlayData dat1 = {ANM_F_SMILE, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat1 = {ANM_F_SMILE, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat1[2] = {&dat1, NULL};
daNpcF_anmPlayData dat2 = {ANM_F_CHUCKLE, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat2 = {ANM_F_CHUCKLE, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat2[2] = {&dat2, NULL};
daNpcF_anmPlayData dat3 = {ANM_F_TALK_B, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat3 = {ANM_F_TALK_B, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat3[2] = {&dat3, NULL};
daNpcF_anmPlayData dat4 = {ANM_F_TALK_C, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat4 = {ANM_F_TALK_C, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat4[2] = {&dat4, NULL};
daNpcF_anmPlayData dat5 = {ANM_F_LAUGH, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat5 = {ANM_F_LAUGH, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat5[2] = {&dat5, NULL};
daNpcF_anmPlayData dat6 = {ANM_F_TALK_R, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat6 = {ANM_F_TALK_R, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData* pDat6[2] = {&dat6, NULL};
daNpcF_anmPlayData dat7 = {ANM_FH_TALK_R, 0.0f, 0};
daNpcF_anmPlayData* pDat7[2] = {&dat7, NULL};
@@ -769,23 +550,11 @@ void daNpcThe_c::playExpression() {
daNpcF_anmPlayData* pDat11[2] = {&dat11, NULL};
daNpcF_anmPlayData dat12 = {ANM_FH_LAUGH, 0.0f, 0};
daNpcF_anmPlayData* pDat12[2] = {&dat12, NULL};
daNpcF_anmPlayData dat13 = {ANM_NONE, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat13 = {ANM_NONE, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat13[1] = {&dat13};
daNpcF_anmPlayData** ppDat[14] = {
pDat0,
pDat1,
pDat2,
pDat3,
pDat4,
pDat5,
pDat6,
pDat7,
pDat8,
pDat9,
pDat10,
pDat11,
pDat12,
pDat13,
pDat0, pDat1, pDat2, pDat3, pDat4, pDat5, pDat6,
pDat7, pDat8, pDat9, pDat10, pDat11, pDat12, pDat13,
};
if (mExpression >= 0 && mExpression < 14) {
playExpressionAnm(ppDat);
@@ -794,56 +563,99 @@ void daNpcThe_c::playExpression() {
/* 80AF9F94-80AFA338 0029B4 03A4+00 1/1 0/0 0/0 .text playMotion__10daNpcThe_cFv */
void daNpcThe_c::playMotion() {
daNpcF_anmPlayData dat0 = {ANM_WAIT_A, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat0 = {ANM_WAIT_A, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat0[1] = {&dat0};
daNpcF_anmPlayData dat1a = {ANM_LOOK_A, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat1a = {ANM_LOOK_A, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat1b = {ANM_WAIT_LOOKING, 0.0f, 0};
daNpcF_anmPlayData* pDat1[2] = {&dat1a, &dat1b};
daNpcF_anmPlayData dat2a = {ANM_TO_WAIT_B, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat2a = {ANM_TO_WAIT_B, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat2b = {ANM_WAIT_B, 0.0f, 0};
daNpcF_anmPlayData* pDat2[2] = {&dat2a, &dat2b};
daNpcF_anmPlayData dat3 = {ANM_WAIT_LOOKUP, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat3 = {ANM_WAIT_LOOKUP, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat3[1] = {&dat3};
daNpcF_anmPlayData dat4a = {ANM_KUNE_TALK, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat4a = {ANM_KUNE_TALK, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat4b = {ANM_KUNE_WAIT_B, 0.0f, 0};
daNpcF_anmPlayData* pDat4[2] = {&dat4a, &dat4b};
daNpcF_anmPlayData dat5 = {ANM_KUNE_WAIT_A, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat5 = {ANM_KUNE_WAIT_A, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat5[1] = {&dat5};
daNpcF_anmPlayData dat6a = {ANM_KUNE_SHISHI, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat6b = {ANM_KUNE_WAIT_A, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat6a = {ANM_KUNE_SHISHI, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat6b = {ANM_KUNE_WAIT_A, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat6[2] = {&dat6a, &dat6b};
daNpcF_anmPlayData dat7 = {ANM_WAIT_B, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat7 = {ANM_WAIT_B, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat7[1] = {&dat7};
daNpcF_anmPlayData dat8 = {ANM_KUNE_WAIT_B, daNpcThe_Param_c::m.mMorfFrames, 0};
daNpcF_anmPlayData dat8 = {ANM_KUNE_WAIT_B, mpHIO->m.common.morf_frame, 0};
daNpcF_anmPlayData* pDat8[1] = {&dat8};
daNpcF_anmPlayData dat9a = {ANM_TALK_R, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat9a = {ANM_TALK_R, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat9b = {ANM_TALKING_R, 0.0f, 0};
daNpcF_anmPlayData* pDat9[2] = {&dat9a, &dat9b};
daNpcF_anmPlayData dat10a = {ANM_LOOK, daNpcThe_Param_c::m.mMorfFrames, 1};
daNpcF_anmPlayData dat10a = {ANM_LOOK, mpHIO->m.common.morf_frame, 1};
daNpcF_anmPlayData dat10b = {ANM_WAIT_LOOKING, 0.0f, 0};
daNpcF_anmPlayData* pDat10[2] = {&dat10a, &dat10b};
daNpcF_anmPlayData** ppDat[11] = {
pDat0,
pDat1,
pDat2,
pDat3,
pDat4,
pDat5,
pDat6,
pDat7,
pDat8,
pDat9,
pDat10,
pDat0, pDat1, pDat2, pDat3, pDat4, pDat5, pDat6, pDat7, pDat8, pDat9, pDat10,
};
if (mMotion >= 0 && mMotion < 11) {
playMotionAnm(ppDat);
}
}
/* 80AFC114-80AFC120 000308 000C+00 0/1 0/0 0/0 .rodata @4676 */
static u8 const lit_4676[12] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
/* 80AFB1C4-80AFB488 003BE4 02C4+00 1/1 0/0 0/0 .text lookat__10daNpcThe_cFv */
void daNpcThe_c::lookat() {
fopAc_ac_c* actor = NULL;
J3DModel* model = mpMorf->getModel();
BOOL snap = false;
f32 body_angleX_min = mpHIO->m.common.body_angleX_min;
f32 body_angleX_max = mpHIO->m.common.body_angleX_max;
f32 body_angleY_min = mpHIO->m.common.body_angleY_min;
f32 body_angleY_max = mpHIO->m.common.body_angleY_max;
f32 head_angleX_min = mpHIO->m.common.head_angleX_min;
f32 head_angleX_max = mpHIO->m.common.head_angleX_max;
f32 head_angleY_min = mpHIO->m.common.head_angleY_min;
f32 head_angleY_max = mpHIO->m.common.head_angleY_max;
s16 angle_delta = mCurAngle.y - mOldAngle.y;
cXyz lookat_pos[3] = {mLookatPos[0], mLookatPos[1], mLookatPos[2]};
csXyz* lookat_angle[3] = {&mLookatAngle[0], &mLookatAngle[1], &mLookatAngle[2]};
switch (mLookMode) {
case LOOK_RESET:
snap = true;
break;
case LOOK_PLAYER_TALK:
head_angleY_min = -80.0f;
head_angleY_max = 80.0f;
// fallthrough
case LOOK_PLAYER:
actor = daPy_getPlayerActorClass();
break;
case LOOK_ACTOR:
actor = fopAcM_SearchByName(PROC_NPC_ZRC);
break;
case LOOK_ATTN:
break;
}
if (actor != NULL) {
if (mLookMode == LOOK_ACTOR) {
mLookPos = actor->eyePos;
} else {
mLookPos = actor->attention_info.position;
if (mLookMode != LOOK_PLAYER && mLookMode != LOOK_PLAYER_TALK && mLookMode != LOOK_ATTN)
{
mLookPos.y -= 40.0f;
}
}
mLookat.setAttnPos(&mLookPos);
} else {
mLookat.setAttnPos(NULL);
}
mLookat.setParam(body_angleX_min, body_angleX_max, body_angleY_min, body_angleY_max, 0.0f, 0.0f,
0.0f, 0.0f, head_angleX_min, head_angleX_max, head_angleY_min, head_angleY_max,
mCurAngle.y, lookat_pos);
mLookat.calc(this, model->getBaseTRMtx(), lookat_angle, snap, angle_delta, 0);
}
/* 80AF8744-80AF8B0C 001164 03C8+00 1/0 0/0 0/0 .text wait__10daNpcThe_cFPv */
BOOL daNpcThe_c::wait(void* param_0) {
@@ -912,11 +724,10 @@ BOOL daNpcThe_c::wait(void* param_0) {
}
if (mCurAngle.y == home.angle.y) {
fopAc_ac_c* actor =
getAttnActorP(mActorMngr[0].getActorP() != NULL, srchAttnActor1,
daNpcThe_Param_c::m.mAttnRadius, daNpcThe_Param_c::m.mAttnUpperY,
daNpcThe_Param_c::m.mAttnLowerY, daNpcThe_Param_c::m.mAttnFovY,
shape_angle.y, 120, 1);
fopAc_ac_c* actor = getAttnActorP(
mActorMngr[0].getActorP() != NULL, srchAttnActor1,
mpHIO->m.common.search_distance, mpHIO->m.common.search_height,
mpHIO->m.common.search_depth, mpHIO->m.common.fov, shape_angle.y, 120, 1);
if (actor != NULL) {
mActorMngr[1].entry(actor);
setLookMode(LOOK_ATTN);
@@ -1008,12 +819,12 @@ BOOL daNpcThe_c::talk(void* param_0) {
bvar1 = true;
} else {
if (mType == TYPE_KAKARIKO &&
(mpMorf->getAnm() == getTrnsfrmKeyAnmP(
l_resNames[l_bckGetParamList[24].arcIdx], l_bckGetParamList[24].fileIdx)
|| mpMorf->getAnm() == getTrnsfrmKeyAnmP(
l_resNames[l_bckGetParamList[25].arcIdx], l_bckGetParamList[25].fileIdx)
|| mpMorf->getAnm() == getTrnsfrmKeyAnmP(
l_resNames[l_bckGetParamList[26].arcIdx], l_bckGetParamList[26].fileIdx)))
(mpMorf->getAnm() == getTrnsfrmKeyAnmP(l_resNames[l_bckGetParamList[24].arcIdx],
l_bckGetParamList[24].fileIdx) ||
mpMorf->getAnm() == getTrnsfrmKeyAnmP(l_resNames[l_bckGetParamList[25].arcIdx],
l_bckGetParamList[25].fileIdx) ||
mpMorf->getAnm() == getTrnsfrmKeyAnmP(l_resNames[l_bckGetParamList[26].arcIdx],
l_bckGetParamList[26].fileIdx)))
{
setLookMode(LOOK_NONE);
} else {
@@ -1045,11 +856,11 @@ BOOL daNpcThe_c::talk(void* param_0) {
}
int item_no = 0;
if (mFlow.getEventId(&item_no) == 1) {
mItemID = fopAcM_createItemForPresentDemo(&current.pos, item_no,
0, -1, -1, NULL, NULL);
mItemID = fopAcM_createItemForPresentDemo(&current.pos, item_no, 0, -1, -1,
NULL, NULL);
if (mItemID != -1) {
s16 event_id = dComIfGp_getEventManager()
.getEventIdx(this, "DEFAULT_GETITEM", 0xff);
s16 event_id = dComIfGp_getEventManager().getEventIdx(
this, "DEFAULT_GETITEM", 0xff);
dComIfGp_getEvent().reset(this);
fopAcM_orderChangeEventId(this, event_id, 1, 0xffff);
field_0x9ec = true;
@@ -1100,11 +911,11 @@ BOOL daNpcThe_c::test(void* param_0) {
case 2:
attention_info.flags = 0;
if (mExpression != daNpcThe_Param_c::m.mTestExpression) {
setExpression(daNpcThe_Param_c::m.mTestExpression, daNpcThe_Param_c::m.mMorfFrames);
if (mExpression != mpHIO->m.common.face_expression) {
setExpression(mpHIO->m.common.face_expression, mpHIO->m.common.morf_frame);
}
setMotion(daNpcThe_Param_c::m.mTestMotion, daNpcThe_Param_c::m.mMorfFrames, false);
setLookMode(daNpcThe_Param_c::m.mTestLookMode);
setMotion(mpHIO->m.common.motion, mpHIO->m.common.morf_frame, false);
setLookMode(mpHIO->m.common.look_mode);
break;
case 3:
@@ -1160,9 +971,9 @@ static cPhs__Step daNpcThe_Create(void* i_this) {
/* 80AF9358-80AF9748 001D78 03F0+00 1/1 0/0 0/0 .text create__10daNpcThe_cFv */
cPhs__Step daNpcThe_c::create() {
fopAcM_ct(this, daNpcThe_c);
mType = getTypeFromParam();
int flow_id = home.angle.x;
if (flow_id != 0xffff) {
mFlowID = flow_id;
@@ -1171,10 +982,11 @@ cPhs__Step daNpcThe_c::create() {
}
if (mType == TYPE_KAKARIKO
/* dSv_event_flag_c::M_035 - Cutscene - [cutscene: 35] after carriage guarding event */
/* dSv_event_flag_c::M_035 - Cutscene - [cutscene: 35] after carriage guarding event */
&& (!dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[68])
/* dSv_event_flag_c::M_045 - Lakebed Temple - Lakebed Temple clear */
|| dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[78]))) {
/* dSv_event_flag_c::M_045 - Lakebed Temple - Lakebed Temple clear */
|| dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[78])))
{
return cPhs_ERROR_e;
}
@@ -1215,19 +1027,19 @@ cPhs__Step daNpcThe_c::create() {
fopAcM_SetMtx(this, mpMorf->getModel()->getBaseTRMtx());
fopAcM_setCullSizeBox2(this, mpMorf->getModel()->getModelData());
mSound.init(&current.pos, &eyePos, 3, 1);
mAcchCir.SetWall(daNpcThe_Param_c::m.mWallR, daNpcThe_Param_c::m.mWallH);
mAcchCir.SetWall(mpHIO->m.common.width, mpHIO->m.common.knee_length);
mAcch.Set(fopAcM_GetPosition_p(this), fopAcM_GetOldPosition_p(this), this, 1, &mAcchCir,
fopAcM_GetSpeed_p(this), fopAcM_GetAngle_p(this), fopAcM_GetShapeAngle_p(this));
mAcch.SetRoofNone();
mAcch.SetWaterNone();
mAcch.CrrPos(dComIfG_Bgsp());
mCcStts.Init(daNpcThe_Param_c::m.mCcWeight, 0, this);
mCcStts.Init(mpHIO->m.common.weight, 0, this);
mColCyl.Set(mCcDCyl);
mColCyl.SetStts(&mCcStts);
mColCyl.SetTgType(0);
mColCyl.SetTgSPrm(0);
mColCyl.SetH(daNpcThe_Param_c::m.mCylH);
mColCyl.SetR(daNpcThe_Param_c::m.mWallR);
mColCyl.SetH(mpHIO->m.common.height);
mColCyl.SetR(mpHIO->m.common.width);
mGndChk = mAcch.m_gnd;
mGroundH = mAcch.GetGroundH();
@@ -1288,7 +1100,6 @@ static int daNpcThe_Draw(void* i_this) {
return static_cast<daNpcThe_c*>(i_this)->Draw();
}
/* 80AF99BC-80AF99C4 0023DC 0008+00 1/0 0/0 0/0 .text daNpcThe_IsDelete__FPv */
static int daNpcThe_IsDelete(void* i_this) {
return 1;
@@ -1302,7 +1113,7 @@ void daNpcThe_c::setParam() {
ActionFn next_action = mpNextActionFn;
mpNextActionFn = NULL;
if (daNpcThe_Param_c::m.mTest) {
if (mpHIO->m.common.debug_mode_ON) {
mpNextActionFn = &test;
} else if (mTwilight) {
mpNextActionFn = &waitTW;
@@ -1315,8 +1126,8 @@ void daNpcThe_c::setParam() {
}
}
int speak_angle_idx = mType == TYPE_KAKARIKO ? (s16)1 : daNpcThe_Param_c::m.mSpeakAngleIdx;
int talk_angle_idx = mType == TYPE_KAKARIKO ? (s16)1 : daNpcThe_Param_c::m.mTalkAngleIdx;
int speak_angle_idx = mType == TYPE_KAKARIKO ? (s16)1 : mpHIO->m.common.talk_angle;
int talk_angle_idx = mType == TYPE_KAKARIKO ? (s16)1 : mpHIO->m.common.attention_angle;
attention_info.flags = fopAc_AttnFlag_SPEAK_e | fopAc_AttnFlag_TALK_e;
if (isSneaking()) {
attention_info.distances[fopAc_attn_LOCK_e] = 0x4e;
@@ -1325,29 +1136,28 @@ void daNpcThe_c::setParam() {
attention_info.flags |= fopAc_AttnFlag_UNK_0x800000;
} else {
if (!strcmp(dComIfGp_getStartStageName(), "R_SP116")) {
attention_info.distances[fopAc_attn_LOCK_e]
= getDistTableIdx(daNpcThe_Param_c::m.mTalkDistIdx, talk_angle_idx);
attention_info.distances[fopAc_attn_TALK_e]
= attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e]
= getDistTableIdx(daNpcThe_Param_c::m.mSpeakDistIdx + 1, speak_angle_idx);
attention_info.distances[fopAc_attn_LOCK_e] =
getDistTableIdx(mpHIO->m.common.attention_distance, talk_angle_idx);
attention_info.distances[fopAc_attn_TALK_e] =
attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] =
getDistTableIdx(mpHIO->m.common.talk_distance + 1, speak_angle_idx);
} else {
attention_info.distances[fopAc_attn_LOCK_e]
= getDistTableIdx(daNpcThe_Param_c::m.mTalkDistIdx, talk_angle_idx);
attention_info.distances[fopAc_attn_TALK_e]
= attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e]
= getDistTableIdx(daNpcThe_Param_c::m.mSpeakDistIdx, speak_angle_idx);
attention_info.distances[fopAc_attn_LOCK_e] =
getDistTableIdx(mpHIO->m.common.attention_distance, talk_angle_idx);
attention_info.distances[fopAc_attn_TALK_e] =
attention_info.distances[fopAc_attn_LOCK_e];
attention_info.distances[fopAc_attn_SPEAK_e] =
getDistTableIdx(mpHIO->m.common.talk_distance, speak_angle_idx);
}
}
scale.setall(daNpcThe_Param_c::m.mScale);
mAcchCir.SetWallR(daNpcThe_Param_c::m.mWallR);
mAcchCir.SetWallH(daNpcThe_Param_c::m.mWallH);
gravity = daNpcThe_Param_c::m.mGravity;
scale.setall(mpHIO->m.common.scale);
mAcchCir.SetWallR(mpHIO->m.common.width);
mAcchCir.SetWallH(mpHIO->m.common.knee_length);
gravity = mpHIO->m.common.gravity;
}
/* 80AF9CF0-80AF9F94 002710 02A4+00 1/0 0/0 0/0 .text main__10daNpcThe_cFv */
// NONMATCHING dComIfG_gameInfo issues
BOOL daNpcThe_c::main() {
@@ -1370,9 +1180,8 @@ BOOL daNpcThe_c::main() {
mItemID = -1;
}
if (!daNpcThe_Param_c::m.mTest
&& (dComIfGp_event_runCheck() == FALSE
|| (mOrderNewEvt && dComIfGp_getEvent().isOrderOK())))
if (!mpHIO->m.common.debug_mode_ON &&
(dComIfGp_event_runCheck() == FALSE || (mOrderNewEvt && dComIfGp_getEvent().isOrderOK())))
{
if (mOrderEvtNo != 0 && l_resNames[l_evtGetParamList[mOrderEvtNo]] != NULL) {
eventInfo.setArchiveName(l_resNames[l_evtGetParamList[mOrderEvtNo]]);
@@ -1421,7 +1230,8 @@ BOOL daNpcThe_c::doEvent() {
dEvent_manager_c& event_manager = dComIfGp_getEventManager();
if (eventInfo.checkCommandTalk()) {
if (mTwilight) {
/* dSv_event_flag_c::F_0277 - Castle Town - Hear conversation between Telma and Ilia in Telma's shop (Twilight) */
/* dSv_event_flag_c::F_0277 - Castle Town - Hear conversation between Telma and Ilia
* in Telma's shop (Twilight) */
if (daNpcF_chkEvtBit(0x115)) {
mOrderEvtNo = 2;
} else {
@@ -1454,8 +1264,8 @@ BOOL daNpcThe_c::doEvent() {
setAction(&talk);
}
} else {
s16 event_idx
= dComIfGp_getEventManager().getEventIdx(this, "NO_RESPONSE", 0xff);
s16 event_idx =
dComIfGp_getEventManager().getEventIdx(this, "NO_RESPONSE", 0xff);
dComIfGp_getEvent().reset(this);
fopAcM_orderChangeEventId(this, event_idx, 1, 0xffff);
}
@@ -1484,8 +1294,9 @@ BOOL daNpcThe_c::doEvent() {
}
ret = true;
}
if (eventInfo.checkCommandDemoAccrpt() && mEventIdx != -1
&& event_manager.endCheck(mEventIdx)) {
if (eventInfo.checkCommandDemoAccrpt() && mEventIdx != -1 &&
event_manager.endCheck(mEventIdx))
{
dComIfGp_event_reset();
mOrderEvtNo = 0;
mEventIdx = -1;
@@ -1514,7 +1325,6 @@ BOOL daNpcThe_c::doEvent() {
}
/* 80AFADEC-80AFAEC8 00380C 00DC+00 1/0 0/0 0/0 .text ctrlBtk__10daNpcThe_cFv */
// NONMATCHING somehow this needs to not inline TSinCosTable<13,f32>::sinShort
BOOL daNpcThe_c::ctrlBtk() {
if (mpMatAnm != NULL) {
J3DAnmTextureSRTKey* anm = NULL;
@@ -1552,7 +1362,7 @@ void daNpcThe_c::setAttnPos() {
mDoMtx_stack_c::multVec(&vec1, &vec1);
mHeadAngle.x = cLib_targetAngleX(&mHeadPos, &vec1);
mHeadAngle.y = cLib_targetAngleY(&mHeadPos, &vec1);
cXyz* attn_pos = mLookat.getAttnPos();
if (attn_pos != NULL) {
cXyz vec2 = *attn_pos - eyePos;
@@ -1564,8 +1374,7 @@ void daNpcThe_c::setAttnPos() {
mEyeAngle.x = 0;
}
attention_info.position.set(current.pos.x,
current.pos.y + daNpcThe_Param_c::m.mAttnOffsetY,
attention_info.position.set(current.pos.x, current.pos.y + mpHIO->m.common.attention_offset,
current.pos.z);
if (!mHide) {
@@ -1574,65 +1383,6 @@ void daNpcThe_c::setAttnPos() {
}
}
/* 80AFB1C4-80AFB488 003BE4 02C4+00 1/1 0/0 0/0 .text lookat__10daNpcThe_cFv */
// NONMATCHING rodata problems
void daNpcThe_c::lookat() {
fopAc_ac_c* actor = NULL;
J3DModel* model = mpMorf->getModel();
BOOL snap = false;
f32 body_down_angle = daNpcThe_Param_c::m.mBodyDownAngle;
f32 body_up_angle = daNpcThe_Param_c::m.mBodyUpAngle;
f32 body_right_angle = daNpcThe_Param_c::m.mBodyRightAngle;
f32 body_left_angle = daNpcThe_Param_c::m.mBodyLeftAngle;
f32 head_down_angle = daNpcThe_Param_c::m.mHeadDownAngle;
f32 head_up_angle = daNpcThe_Param_c::m.mHeadUpAngle;
f32 head_right_angle = daNpcThe_Param_c::m.mHeadRightAngle;
f32 head_left_angle = daNpcThe_Param_c::m.mHeadLeftAngle;
s16 angle_delta = mCurAngle.y - mOldAngle.y;
cXyz lookat_pos[3] = {mLookatPos[0], mLookatPos[1], mLookatPos[2]};
csXyz* lookat_angle[3] = {&mLookatAngle[0], &mLookatAngle[1], &mLookatAngle[2]};
switch (mLookMode) {
case LOOK_RESET:
snap = true;
break;
case LOOK_PLAYER_TALK:
head_right_angle = -80.0f;
head_left_angle = 80.0f;
// fallthrough
case LOOK_PLAYER:
actor = daPy_getPlayerActorClass();
break;
case LOOK_ACTOR:
actor = fopAcM_SearchByName(PROC_NPC_ZRC);
break;
case LOOK_ATTN:
break;
}
if (actor != NULL) {
if (mLookMode == LOOK_ACTOR) {
mLookPos = actor->eyePos;
} else {
mLookPos = actor->attention_info.position;
if (mLookMode != LOOK_PLAYER && mLookMode != LOOK_PLAYER_TALK && mLookMode != LOOK_ATTN)
{
mLookPos.y -= 40.0f;
}
}
mLookat.setAttnPos(&mLookPos);
} else {
mLookat.setAttnPos(NULL);
}
mLookat.setParam(body_down_angle, body_up_angle, body_right_angle, body_left_angle,
0.0f, 0.0f, 0.0f, 0.0f,
head_down_angle, head_up_angle, head_right_angle, head_left_angle,
mCurAngle.y, lookat_pos);
mLookat.calc(this, model->getBaseTRMtx(), lookat_angle, snap, angle_delta, 0);
}
/* 80AFB488-80AFB490 003EA8 0008+00 1/0 0/0 0/0 .text drawDbgInfo__10daNpcThe_cFv */
BOOL daNpcThe_c::drawDbgInfo() {
return false;
@@ -1640,10 +1390,8 @@ BOOL daNpcThe_c::drawDbgInfo() {
/* 80AFC534-80AFC554 -00001 0020+00 1/0 0/0 0/0 .data daNpcThe_MethodTable */
static actor_method_class daNpcThe_MethodTable = {
(process_method_func)daNpcThe_Create,
(process_method_func)daNpcThe_Delete,
(process_method_func)daNpcThe_Execute,
(process_method_func)daNpcThe_IsDelete,
(process_method_func)daNpcThe_Create, (process_method_func)daNpcThe_Delete,
(process_method_func)daNpcThe_Execute, (process_method_func)daNpcThe_IsDelete,
(process_method_func)daNpcThe_Draw,
};