mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-03 16:31:56 -04:00
Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere Fix a ton of structs/enums being referred to with underscore name.
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@@ -657,7 +657,7 @@ public:
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int loadRes(s8 const*, char const**);
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void deleteRes(s8 const*, char const**);
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int execute();
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int draw(BOOL, BOOL, f32, _GXColorS10*, f32, BOOL, BOOL, BOOL);
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int draw(BOOL, BOOL, f32, GXColorS10*, f32, BOOL, BOOL, BOOL);
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void setEnvTevColor();
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void setRoomNo();
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int checkEndAnm(f32);
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@@ -304,7 +304,7 @@ public:
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initialize();
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}
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BOOL execute();
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int draw(BOOL, BOOL, f32, _GXColorS10*, BOOL);
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int draw(BOOL, BOOL, f32, GXColorS10*, BOOL);
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static void tgHitCallBack(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*,
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dCcD_GObjInf*);
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static void* srchAttnActor1(void*, void*);
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@@ -60,7 +60,7 @@ public:
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int Delete();
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int Execute();
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int Draw();
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int draw(int, int, f32, _GXColorS10*, int);
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int draw(int, int, f32, GXColorS10*, int);
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int ctrlJoint(J3DJoint*, J3DModel*);
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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@@ -62,7 +62,7 @@ public:
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int Delete();
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int Execute();
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int Draw();
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int draw(BOOL, BOOL, f32, _GXColorS10*, BOOL);
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int draw(BOOL, BOOL, f32, GXColorS10*, BOOL);
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int ctrlJoint(J3DJoint*, J3DModel*);
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static int createHeapCallBack(fopAc_ac_c*);
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static int ctrlJointCallBack(J3DJoint*, int);
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@@ -47,7 +47,7 @@ public:
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mpBrkAnm->entry(model->getModelData());
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mpMorfSO->entryDL();
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if (field_0x9c0 == 0) {
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_GXTexObj* texObj = dDlst_shadowControl_c::getSimpleTex();
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GXTexObj* texObj = dDlst_shadowControl_c::getSimpleTex();
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dComIfGd_setSimpleShadow(¤t.pos, mObjAcch.GetGroundH(), 15.0f, mObjAcch.m_gnd, 0, -0.6f, texObj);
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}
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}
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