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https://github.com/TwilitRealm/dusklight
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Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere Fix a ton of structs/enums being referred to with underscore name.
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@@ -330,7 +330,7 @@ int daNpc_zrZ_c::Draw() {
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}
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}
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int daNpc_zrZ_c::draw(int i_isTest, int param_1, f32 i_shadowDepth, _GXColorS10* i_fogColor,
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int daNpc_zrZ_c::draw(int i_isTest, int param_1, f32 i_shadowDepth, GXColorS10* i_fogColor,
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int i_hideDamage) {
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f32 damage_ratio, frame;
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J3DModel* model = mAnm_p->getModel();
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