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https://github.com/TwilitRealm/dusklight
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Switch to Aurora headers for GX/VI
Replace GXSetArray() with GXSETARRAY() taking in size everywhere Fix a ton of structs/enums being referred to with underscore name.
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@@ -2256,7 +2256,7 @@ void dComIfGp_addSelectItemNum(int i_selItemIdx, s16 i_num) {
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int dComIfGd_setShadow(u32 param_0, s8 param_1, J3DModel* param_2, cXyz* param_3, f32 param_4,
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f32 param_5, f32 param_6, f32 param_7, cBgS_PolyInfo& param_8,
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dKy_tevstr_c* param_9, s16 param_10, f32 param_11, _GXTexObj* param_12) {
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dKy_tevstr_c* param_9, s16 param_10, f32 param_11, GXTexObj* param_12) {
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if (param_7 <= -G_CM3D_F_INF) {
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return 0;
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} else {
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