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https://github.com/TwilitRealm/dusklight
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more mirror mode map fixes
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@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
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f32 local_28c = mpBackTexture->getBounds().i.x;
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mpBackTexture->setBlackWhite(color_black, color_white);
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mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
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mpBackTexture->getHeight(), false, false, false);
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mpBackTexture->getHeight(),
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IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
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false,
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false);
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grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
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scissor_top, mDoGph_gInf_c::getWidthF(),
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