more mirror mode map fixes

This commit is contained in:
TakaRikka
2026-05-06 04:19:00 -07:00
parent c1e65d19e7
commit 3aafe7fa16
3 changed files with 10 additions and 7 deletions
+4 -1
View File
@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
f32 local_28c = mpBackTexture->getBounds().i.x;
mpBackTexture->setBlackWhite(color_black, color_white);
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
mpBackTexture->getHeight(), false, false, false);
mpBackTexture->getHeight(),
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
false,
false);
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
scissor_top, mDoGph_gInf_c::getWidthF(),