Improving standard compiler compatibility (#2926)

* Adding explicit dolphin/ prefix & fix characters

* Rename ShiftJIS to SJIS

* Separate JASSeqReader read methods implementation between compilers.

* Fix pointer.h

* fix d_item_data typo

* fix gcn matching issue
This commit is contained in:
kipcode66
2025-12-08 23:31:22 -05:00
committed by GitHub
parent a3d6bafcdd
commit 3b26aae532
154 changed files with 756 additions and 718 deletions
+2 -2
View File
@@ -15,8 +15,8 @@ void dMdl_c::draw() {
mpModelData->getMaterialNodePointer(mMaterialId)->loadSharedDL();
shape->loadPreDrawSetting();
GXColor amb_color = {mpTevstr->AmbCol.r, mpTevstr->AmbCol.g, mpTevstr->AmbCol.b,
mpTevstr->AmbCol.a};
GXColor amb_color = {(u8)mpTevstr->AmbCol.r, (u8)mpTevstr->AmbCol.g, (u8)mpTevstr->AmbCol.b,
(u8)mpTevstr->AmbCol.a};
GXSetChanAmbColor(GX_COLOR0A0, amb_color);
GXSetChanMatColor(GX_COLOR0A0, g_whiteColor);
dKy_setLight_nowroom_actor(mpTevstr);