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https://github.com/TwilitRealm/dusklight
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Add even more heap debug names
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@@ -35,6 +35,7 @@ int dkWmark_c::create() {
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mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x880, 0x20);
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if (mpHeap != NULL) {
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JKRHEAP_NAME(mpHeap, "dkWmark_c::mpHeap");
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J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Alink", 0x23);
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JUT_ASSERT(60, modelData != NULL);
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