Add even more heap debug names

This commit is contained in:
Max Roncace
2026-03-25 20:51:57 -04:00
parent c5d1ceffff
commit 3b6582f1a2
16 changed files with 63 additions and 17 deletions
+2
View File
@@ -18,6 +18,7 @@ static void dSmplMdl_modelUpdateDL(J3DModel* i_model) {
dSmplMdl_draw_c::dSmplMdl_draw_c() {
for (int i = 0; i < 8; i++) {
mModel[i].init();
mModel[i].setIdx(i);
}
for (int i = 0; i < 500; i++) {
@@ -128,6 +129,7 @@ BOOL diff_model_c::create(J3DModelData* i_modelData, int roomNo, u8 drawBG) {
JUT_ASSERT(397, i_modelData != NULL);
if (mpHeap == NULL) {
mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x2000, 0x20);
JKRHEAP_NAMEF(mpHeap, "Simple model (%d)", idx);
if (mpHeap != NULL) {
mpModel = mDoExt_J3DModel__create(i_modelData, 0x80000, 0x11000084);