mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-17 12:39:27 -04:00
Merge decomp/main into dusk
Merges 44 upstream commits from zeldaret/tp decomp/main. Conflict resolutions: - .github/workflows/build.yml: keep deleted (not needed for PC port) - README.md: keep PC port README - J3DAnimation.h: keep OFFSET_PTR macro + add upstream forward decl - J3DModelLoader.h: keep BE(u32) mBlockNum + add field_0x1c - d_com_inf_game.h: keep PC port inlines + add upstream declarations - global.h: keep MULTI_CHAR macro + add FABSF macro - JUTConsole.cpp: keep uintptr_t cast for 64-bit - JUTDbPrint.cpp: keep PC enter_() helper + add cstring include - JUTResFont.cpp: take upstream loop/struct improvements with BE types - JUTCacheFont.cpp: take upstream decomp fix - float.h: use upstream !PLATFORM_GCN guard - d_a_npc_bouS/theB.cpp: keep MULTI_CHAR() for PC portability - d_a_npc_henna.cpp: keep uintptr_t + use upstream var name - d_demo.cpp: keep near_/far_ field renames for PC - d_resorce.cpp: keep uintptr_t + fix var name to res - d_s_room.cpp, m_Do_graphic.cpp: keep dusk includes + add cstring - m_Do_main.cpp: keep JHIComPortManager + use JAS_GLOBAL_INSTANCE_INIT - angle_utils.h: remove redundant types.h include
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@@ -2,7 +2,6 @@
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#ifndef F_PC_CREATE_REQ_H_
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#define F_PC_CREATE_REQ_H_
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#include "SSystem/SComponent/c_phase.h"
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#include "f_pc/f_pc_create_tag.h"
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#include "f_pc/f_pc_method.h"
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#include "f_pc/f_pc_method_tag.h"
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@@ -11,8 +10,12 @@
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typedef struct base_process_class base_process_class;
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typedef struct layer_class layer_class;
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// declare our own typedef instead of cPhs__Handler to avoid pulling in c_phase.h
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// (which causes RTTI ordering issues in relation to cM3dGCyl)
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typedef int (*fpcCtRq_phase_handler)(void*);
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typedef struct create_request_method_class {
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/* 0x0 */ cPhs__Handler phase_handler;
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/* 0x0 */ fpcCtRq_phase_handler phase_handler;
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/* 0x4 */ process_method_func cancel_method;
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/* 0x8 */ process_method_func delete_method;
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} create_request_method_class;
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@@ -7,26 +7,6 @@ typedef struct layer_class layer_class;
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typedef int (*stdCreateFunc)(void*, void*);
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typedef struct standard_create_request_class {
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/* 0x00 */ create_request base;
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/* 0x48 */ request_of_phase_process_class phase_request;
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/* 0x50 */ s16 process_name;
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/* 0x54 */ void* process_append;
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/* 0x58 */ stdCreateFunc create_post_method;
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/* 0x5C */ void* unk_0x5C;
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#if DEBUG
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/* 0x60 */ int unk_0x60;
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#endif
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} standard_create_request_class;
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int fpcSCtRq_phase_CreateProcess(standard_create_request_class* i_request);
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int fpcSCtRq_phase_SubCreateProcess(standard_create_request_class* i_request);
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int fpcSCtRq_phase_IsComplete(standard_create_request_class* i_request);
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int fpcSCtRq_phase_PostMethod(standard_create_request_class* i_request);
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int fpcSCtRq_phase_Done(standard_create_request_class* i_request);
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int fpcSCtRq_Handler(standard_create_request_class* i_request);
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int fpcSCtRq_Delete(standard_create_request_class* i_request);
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int fpcSCtRq_Cancel(standard_create_request_class* i_request);
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fpc_ProcID fpcSCtRq_Request(layer_class* i_layer, s16 i_procName, stdCreateFunc i_createFunc,
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void* param_4, void* i_append);
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