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https://github.com/TwilitRealm/dusklight
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Gyro: ROLLGOAL!
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@@ -148,10 +148,29 @@ namespace dusk {
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"Slingshot, Gale Boomerang, Hero's Bow, Clawshot(s), Ball and Chain, and Dominion Rod.");
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}
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config::ImGuiSliderFloat("Gyro Pitch Sensitivity", getSettings().game.gyroAimSensitivityY, 0.25f, 4.0f, "%.2f");
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config::ImGuiSliderFloat("Gyro Yaw Sensitivity", getSettings().game.gyroAimSensitivityX, 0.25f, 4.0f, "%.2f");
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config::ImGuiCheckbox("Invert Gyro Pitch", getSettings().game.gyroAimInvertPitch);
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config::ImGuiCheckbox("Invert Gyro Yaw", getSettings().game.gyroAimInvertYaw);
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config::ImGuiCheckbox("Gyro Rollgoal", getSettings().game.enableGyroRollgoal);
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Enables the gyroscope on supported controllers to\n"
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"tilt the Rollgoal table in Hena's Cabin.");
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}
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if (getSettings().game.enableGyroAim) {
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config::ImGuiSliderFloat("Gyro Pitch Sensitivity", getSettings().game.gyroAimSensitivityY, 0.25f, 4.0f, "%.2f");
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config::ImGuiSliderFloat("Gyro Yaw Sensitivity", getSettings().game.gyroAimSensitivityX, 0.25f, 4.0f, "%.2f");
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}
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if (getSettings().game.enableGyroRollgoal) {
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config::ImGuiSliderFloat("Rollgoal Sensitivity", getSettings().game.gyroRollgoalSensitivity, 0.25f, 4.0f, "%.2f");
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if (ImGui::IsItemHovered()) {
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ImGui::SetTooltip("Additional multiplier for scaling how strongly\n"
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"the gyroscope affects the Rollgoal table.");
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}
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}
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if (getSettings().game.enableGyroAim) {
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config::ImGuiCheckbox("Invert Gyro Pitch", getSettings().game.gyroAimInvertPitch);
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config::ImGuiCheckbox("Invert Gyro Yaw", getSettings().game.gyroAimInvertYaw);
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}
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ImGui::SeparatorText("Tools");
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