update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping

game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
This commit is contained in:
CraftyBoss
2026-03-01 04:24:38 -08:00
committed by PJB3005
parent 5832f70384
commit 3e4b9bf59b
30 changed files with 364 additions and 282 deletions
+13 -7
View File
@@ -2,6 +2,7 @@
#define JSUINPUTSTREAM_H
#include "JSystem/JSupport/JSUIosBase.h"
#include "dusk/endian.h"
/**
* @ingroup jsystem-jsupport
@@ -17,31 +18,31 @@ public:
/* vt[5] */ virtual u32 readData(void*, s32) = 0;
u32 readU32() {
u32 val;
BE<u32> val;
this->read(&val, sizeof(val));
return val;
}
u32 read32b() {
u32 val;
BE<u32> val;
this->read(&val, sizeof(val));
return val;
}
s32 readS32() {
s32 val;
BE<s32> val;
this->read(&val, sizeof(val));
return val;
}
s16 readS16() {
s16 val;
BE<s16> val;
this->read(&val, sizeof(val));
return val;
}
u16 readU16() {
u16 val;
BE<u16> val;
this->read(&val, sizeof(val));
return val;
}
@@ -59,18 +60,20 @@ public:
}
u16 read16b() {
u16 val;
BE<u16> val;
this->read(&val, sizeof(val));
return val;
}
JSUInputStream& operator>>(u32& dest) {
read(&dest, 4);
be_swap(dest);
return *this;
}
JSUInputStream& operator>>(u16& dest) {
read(&dest, 2);
be_swap(dest);
return *this;
}
@@ -81,6 +84,7 @@ public:
JSUInputStream& operator>>(s16& dest) {
read(&dest, 2);
be_swap(dest);
return *this;
}
@@ -98,7 +102,9 @@ public:
}
s32 read(u32& param_0) {
return read(&param_0, 4);
auto ret = read(&param_0, 4);
be_swap(param_0);
return ret;
}
// TODO: return value probably wrong