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https://github.com/TwilitRealm/dusklight
synced 2026-08-16 04:23:53 -04:00
update some actors to use sizeof for mSize, endian swap J2DScreen related structs, add 64bit endian swapping
game appears to be hanging on fully initing some processes, so while there isnt an immediate crash, nothing seems to be happening
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@@ -8,11 +8,11 @@
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*
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*/
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struct ResNTAB {
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u16 mEntryNum;
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u16 mPad0;
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BE(u16) mEntryNum;
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BE(u16) mPad0;
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struct Entry {
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u16 mKeyCode;
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u16 mOffs;
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BE(u16) mKeyCode;
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BE(u16) mOffs;
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} mEntries[1];
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inline const char* getName(u32 index) const {
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