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https://github.com/TwilitRealm/dusklight
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various matches / cleanup (#2271)
* cleanup various TUs * checkpoint * d_attention doc
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@@ -64,10 +64,9 @@ inline int daSwc00_getShape(daSwc00_c* i_this) {
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}
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/* 805A13F8-805A15DC 000078 01E4+00 1/1 0/0 0/0 .text hitCheck__FP9daSwc00_c */
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// r30 / r31 swap
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#ifdef NONMATCHING
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// NONMATCHING - r30 / r31 swap
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static bool hitCheck(daSwc00_c* i_swc) {
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fopAc_ac_c* playerAc = daPy_getPlayerActorClass();
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fopAc_ac_c* playerAc = (fopAc_ac_c*)daPy_getPlayerActorClass();
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fopAc_ac_c* player;
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if (daSwc00_getCondition(i_swc) == 2) {
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@@ -105,11 +104,6 @@ static bool hitCheck(daSwc00_c* i_swc) {
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return false;
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}
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#else
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static bool hitCheck(daSwc00_c* param_0) {
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// NONMATCHING
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}
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#endif
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/* 805A15DC-805A15FC 00025C 0020+00 1/0 0/0 0/0 .text daSwc00_Execute__FP9daSwc00_c */
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static int daSwc00_Execute(daSwc00_c* i_this) {
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