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https://github.com/TwilitRealm/dusklight
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Add more heap names for debug
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@@ -264,7 +264,7 @@ void J3DModelLoader::setupBBoardInfo() {
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mpModelData->getJointNodePointer(i)->setMtxType(0);
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break;
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default:
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OSReport("WRONG SHAPE MATRIX TYPE (__FILE__)\n");
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OSReport("WRONG SHAPE MATRIX TYPE (%d)\n", r26->mShapeMtxType);
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break;
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}
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}
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