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Add more heap names for debug
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@@ -138,6 +138,7 @@ int daTitle_c::create() {
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m2DHeap = JKRCreateExpHeap(0x8000, mDoExt_getGameHeap(), false);
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JUT_ASSERT(345, m2DHeap != NULL);
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JKRHEAP_NAME(m2DHeap, "daTitle_c::m2DHeap");
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loadWait_init();
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g_daTitHIO.id = mDoHIO_CREATE_CHILD("タイトルロゴ", &g_daTitHIO);
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