Add more heap names for debug

This commit is contained in:
Max Roncace
2026-03-20 20:59:50 -04:00
parent 0474db2fdf
commit 3fe39464f1
20 changed files with 44 additions and 15 deletions
+1
View File
@@ -38,6 +38,7 @@ int dkWpillar_c::create() {
mpHeap = mDoExt_createSolidHeapFromGameToCurrent(0x2200, 0x20);
if (mpHeap != NULL) {
JKRHEAP_NAME(mpHeap, "d_k_wpillar::mpModel");
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 0x1C);
JUT_ASSERT(96, modelData);