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https://github.com/TwilitRealm/dusklight
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Merge branch 'main' into 26-02-27-allocator-isolation
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@@ -13,6 +13,7 @@
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#include "d/actor/d_a_tag_evtarea.h"
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#include "d/d_cc_uty.h"
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#include "Z2AudioLib/Z2Instances.h"
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#include <cstring>
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static int l_bmdData[4][2] = {
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{14, 1}, {26, 2},
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@@ -198,7 +199,7 @@ int daNpc_Hanjo_c::create() {
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mTwilight = 0;
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int rv = loadRes(l_loadResPtrnList[mType], (const char**)l_resNameList);
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if (rv == cPhs_COMPLEATE_e) {
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OS_REPORT("\t(%s:%d) flowNo:%d, PathID:%02x<%08x> ", fopAcM_getProcNameString(this), (uint)mType,
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OS_REPORT("\t(%s:%d) flowNo:%d, PathID:%02x<%08x> ", fopAcM_getProcNameString(this), (u32)mType,
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mFlowNodeNo, getPathID(), fopAcM_GetParam(this));
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if (isDelete()) {
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OS_REPORT("===>isDelete:TRUE\n");
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@@ -1790,7 +1791,7 @@ int daNpc_Hanjo_c::takayose(void* param_0) {
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}
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}
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}
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if (daPy_py_c::checkNowWolf() && mCyl2.ChkCoHit() != NULL) {
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if (daPy_py_c::checkNowWolf() && mCyl2.ChkCoHit() != 0) {
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if (!daPy_getPlayerActorClass()->checkPlayerFly() ||
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daPy_getPlayerActorClass()->checkAutoJump() ||
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daPy_getPlayerActorClass()->checkWolfTriggerJump())
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