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https://github.com/TwilitRealm/dusklight
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building for android impl
currently builds a "Metaforce" apk, will need to change name of course. Running the apk using Android Studio's emulator can get in game, however running on a samsung phone does not seem to work.
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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android:installLocation="auto">
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<uses-feature android:glEsVersion="0x00020000" />
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<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
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<uses-feature android:name="android.hardware.bluetooth" android:required="false" />
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<uses-feature android:name="android.hardware.gamepad" android:required="false" />
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<uses-feature android:name="android.hardware.usb.host" android:required="false" />
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<uses-feature android:name="android.hardware.type.pc" android:required="false" />
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<uses-permission android:name="android.permission.VIBRATE" />
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<application
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android:allowBackup="true"
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android:hardwareAccelerated="true"
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android:icon="@android:drawable/sym_def_app_icon"
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android:label="@string/app_name"
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android:theme="@android:style/Theme.NoTitleBar.Fullscreen"
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android:enableOnBackInvokedCallback="false">
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<activity
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android:name="com.axiodl.metaforce.MetaforceActivity"
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android:alwaysRetainTaskState="true"
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android:configChanges="layoutDirection|locale|grammaticalGender|fontScale|fontWeightAdjustment|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
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android:exported="true"
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android:label="@string/app_name"
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android:launchMode="singleInstance"
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android:preferMinimalPostProcessing="true">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<intent-filter>
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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