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https://github.com/TwilitRealm/dusklight
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MelonSpeedruns' squashed commits
* Fix RB channels + Remove mipmaps for now * Remove loading most Layout files from a TPHD dump * Fixes the main map crashing * added folder picker to pre-launch options * reduced tears of light needed count to 12 instead of 16
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@@ -103,9 +103,13 @@ void daObjDrop_c::dropGet() {
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dComIfGs_setLightDropNum(dComIfGp_getStartStageDarkArea(), num + 1);
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if (dComIfGp_getStartStageDarkArea() == 2 &&
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#if DUSK_TPHD
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dComIfGs_getLightDropNum(dComIfGp_getStartStageDarkArea()) == 11)
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#else
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dComIfGs_getLightDropNum(dComIfGp_getStartStageDarkArea()) == 15)
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#endif
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{
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/* dSv_event_flag_c::F_0005 - Misc. - Gathered 14 Tears of Light in area 4 */
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/* dSv_event_flag_c::F_0005 - Misc. - Gathered 15 Tears of Light in area 4 */
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dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[9]);
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}
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